Thought it would be fun to make a thread of the many mains I have had in the different games I have played across my many years of gaming so here it is:
The initiator role passive that is ment to heal for 50 health after you use a specific ability. This passive has an internal cd longer than 4 seconds so on doom if you punch as it comes of cd or after a block reset you don't get healed. Also similar with other tanks in Kiri ult
Suggestion on how to fix Vendetta, the specific numbers aren't important, but more so the direction I am trying to bring Vendetta towards. My thoughts are at the bottom, but this is an attempt at making her more fun to play as and against, while adding counterplay #Vendetta
FG’s need to adapt. We can’t wait a whole year for a patch, just for the patch to change the frames of 2 moves. More frequent balance & harsher balance. A game needs changes, otherwise it gets boring unless you have perfect balance, but perfect balance is not obtainable.
@OmniReborn24 I am curious as to why people have started running 1 increase? Having that 1 increase just means Faris is likely to become a dead card in your hand no?
@aaronkellerOW faster than the rest of the cast on pc, without the pc player being able to change the sens to the one they use for other heroes, despite bastion also having his sens at 5.
@aaronkellerOW Additionally I would like to add that this feels awful when playing, having different aim assist strengths means you ruin muscle memory across heroes, it would be similar to a pc player having his sens at 5, but for bastion specifically his sens feels completely different and is