I think I'm going to try coming back to the everything app. Here's a little intro π§΅:
- By day I'm a network engineer specializing in application delivery controllers.
- I also enjoy coding and general tech stuff. I only write in Python currently, ask me about my lab box!
@Naruheme@hellostal You were the best I saw yet, which is why I wanted to affirm as well! BLM positioning is far less difficult when you start adjusting your approach to minimize the need for movement.
@EvePuppette One thing worth noting is that you can import scenes into each other, which means that these groups can exist as a separate scene, and be tinkered with on the side in studio mode so you spend less time digging through groupings.
Requires a bit of retraining, but very helpful.
@Naruheme@hellostal Everyone's memeing aside, this is genuinely the strat. You can microadjust with minimal casting downtime when your nose is touching the boss. Of course this doesn't cover 100% of positioning situations, but I've first-time cleared entire expansions worth of content doing this.
Anyhoo, let's do it. Giveaway time!
Just follow this account and repost this post for a chance to win a Cleatprint Plaque or 5,640 carats!
π₯ Details: https://t.co/Sf9jNMmXsX
(It'd be a drag to list all the deets here, so just go read 'em on the site.)
#GolshiWeek#Umamusume
@RonennHaustoria Since it was mandated, I'm free from lock jail for a bit π€£
I think it's fair to apply the rule if you feel the contact surface of your bra and surrounding areas are on the same level as any other surface you'd consider it for.
All I'll say is that I'm going to be giving streaming again more of a shot, and it's going to be with a new face entirely, nothing from before, and not myself. Something new, something fun.
I've got some exciting plans coming up that won't really require this account anymore. Keeping it around because I like where the algorithm is at, but I don't think I'll be using it.
Also, I'm not going to share my factory layouts for this. The fun is in figuring out how to use this, not being handed everything.
That, and my layouts are an absolute mess due to the buckflower/sandleaf needs to sustain my production π
I spent a lot of time testing options for buckflower/sandleaf processing, and this is the bestuse of space to allow for more novel use of the depots. It's tileable, and can be modified to fit in your dead space. #ArknightsEndfield
Blueprints, details, and credits in replies.
Standalone plant processing design credits to ConCon on YouTube: https://t.co/ZTDdR2sYmJ
They helped me crack the code on plant production needs, and I hope it helps you all too. Modifications can be made for similar processing in Wuling.
This is probably my favorite build yet. Everything else in Valley IV is making Buck Capsule [A]. Speaking of, ignore the Buckflower production in the third image. That's just one of four Ground Buckflower Powder setups I have dispersed in my outposts.
Corner depot Core AIC HC Battery build. Balanced, resource efficient, overproduces on three thermal banks constantly running.
Americas/Europe code: EFO016i1a4O44A716O83e
Pictures in order are corner, bottom left, top right.
#ArknightsEndfield#Endfield
@Ruqa_za@gt_eon Also character limits made my Valley Pass explanation incomplete: I'm also producing Buck Capsule A and Canned Citrome A off the depots there, it's one of my only sites that's fully developed.
@Ruqa_za@gt_eon The core is processing constant sandleaf, the depot is where I'm 4x steel setups, one cryston component setup, and one HC battery setup turning into a second as soon as I get my last depot expansion.
Currently Valley IV is running at 2.12K power with a 2.72K cap on SC batteries.