In these dark times... I bring forth a light! My garden weed trimming golfy game ✂️TRIMJOB✂️ is on sale at a staggering -40%! Tell your friends. Tell your enemies! Them dandelions aren't gonna cut 'emselves!
✂️ Get it on Steam!: https://t.co/94Ov1PCXzG
#indiedev#indiegame
My minigolf gardening game, TRIMJOB, is officially available on Steam!!! -20% off, fresh, hot out of the oven for you to get ya TRIM on! Anyways, check it out if you want! :-) (Itch gamers can get a Steam key too!)
✂️ https://t.co/94Ov1PDvpe
#indiedev#indiegame#gamedev
Just in time for Halloween, TRIMJOB (gardening minigolf) drops on Steam tomorrow with 8 unlockable skins. FOR EXAMPLE, the infamous, bloody 📢 scissORz! [🔊 ON!]
If you need a good trim:
https://t.co/94Ov1PCXzG
#indiegame#indiedev#gamedev#pixelart#gamemaker#videogame
[Sound on!] TRIMJOB, My garden weed cutting minigolf-ish game is releasing on Steam tomorrow!! (Friday, 24 oct) Are you ready to find the best lines?!
72 levels, original OST, original voice lines by @_Hansito, 20 achievements, 8 skins to unlock!
#indiegame#indiedev#gamedev
More changes on the blog post at the @itchio page.
If you're ready to try a new and possibly much faster and easier workflow, give it a go! :)
Shoutouts to @YellowAfterlife for doing #AseSync, which I looked at a bit during development of this. (6/6)
https://t.co/mGbfQ5VlFs
For sending everything to GM, simply press "Update". GM Link keeps track of which slices you changed and only updates those. If you have a very large Aseprite doc, you can however choose to only update the slices you selected, to save some hash-checking time. (5/6)
In my new game TRIMJOB, you play as a big ol' pair of hedge shears trying to trim down the weeds in as few strokes as possible. 4 gardens with 18 levels each. It's fast, it's arcade-y, it's out now! :)
#indiegame#gamedev#pixelart#arcade#gamemaker#itchio
Gotta give my shout outs to @_Hansito for providing the baddest, freshest announcer voice lines ever yelled into a mic. Also, @GameMakerEngine for wiping off sweat in the engine room. @costerad for writing Stitch and making my life so much easier. You all rock! (3/3)
Yo, what?! I just released a commercial game! I've had a bunch of systems and half-finished things lying around for a while and decided to finish it during the holiday period and these past weekends. I did the code, visuals, music and everything. (1/3)
https://t.co/KeFvon8r5F
It's a small arcade-style, minigolf-ish game where you trim weeds in as few hedge shear strokes as possible! How is that not exciting??? Check it out! (2/3)
https://t.co/bp6UOA4nNv