@EddingsJulian WW2 is a beyond the scope of just me without a budget-so I've been working solo on an oft forgotten time in our past. Focus is history and new gameplay. Something to restore the spirit. No rehash of old ideas-not 100% sure where its headed.
That's how the first one was made.
@Gridstip@Pembo3000@MSFSofficial@Xbox Just realizing digital ownership matters? Big Tech is a problem? Or just figured out 90% of our global economy is based on nothing? USD is actually a measure of miliary power? that attention based economics are a snowball rolling downhill to certain disaster? inflation is theft?
@Gridstip@Pembo3000@MSFSofficial@Xbox That the original title ID was delisted from the MS store? So you can't re-download it? At some point prior you purchased it? Your upset how digital market places work? I don't like the way they work either. A Steam code for TS complete: 80GGM-JF6WZ-5F9C9
@Gridstip@Pembo3000@MSFSofficial@Xbox the original 360 version was delisted form the store and has been for a few years. So links would be dead.
If you have the original version --it plays just fine and has for 13 years and 3 XBOX's versions...I just played it. both of them. there's even multiplayer still. Go see.
Beginning to open source some stuff as promised... the Ole' SigEngine PC DX9 Toy Soldiers Complete (steam version) src code - if you are technically inclined and interested. I'll get more up somewhere soom.
https://t.co/S4ieZd97Fz
@robtiii1987 maybe just me-but i've never been a big fan of kickstarter...Except a few anomalies- mostly doesn't seem to work out that well for video game dev --even when funding is successful. also--Really need to be peaking to generate buzz required for success.
Not original-but console dev sucks and always has. The companies are worse. Mobile is VC Deep State and Steam is a false god>fees, vat, returns take about 40-50% of your gross. This is before actual expenses, publisher cuts, dev cuts, and US taxes. Other PC platforms are tiny.
@Inosoderberg thank you for the kind words...there's not much hope for a publisher, funded type version...but-- if i ever rally out of this hole, i'll make it myself. So much history to explore. I started drawing the "propaganda" for it a few years ago. Got this far :)
@vyolette13 this wasnt XBOX...this was the publisher folks...they wanted those titles delisted before we started the HD versions, TS2, etc...start fresh unreal...all that. XBOX was actually cool..and gave me back my rights...
"No Vax no deal" .....they said. "You can't fly around to NY or SF and present to the moneyed scared rich guys if you are not VACCINATED."......that was 2021..not sure if that's still the case...I guess probably not. Don't hear much of that type of BS anymore.
@vyolette13 delisted ts and tscw ...from XBOX..at the same covidiots request because..you know... it was a DONE DEAL. lol. man was i stupid..even after a few decades you still get suckered.......These people. OPEN SOURCE.........
@vyolette13 My sense was this was done purposefully to get out of the deal--this particular covidiot was aware of my stance and my personality. The minimum it as an eject button for me to push .. if yes then ok if no then forget it .. either way a year of zooms .. ALSO..
@vyolette13 yes.. "no vaxx no deal"....is a quote. I had term sheets before that.... and my response is a quote "fuck off".. I am not vaccinated for covid and never considered it...suffered all the bs that came with being in tech, seattle. the tshd stuff was at the peak of all that.
@LukeCramer10 u too fren..and hopefully i can make it easy to do all this...will take time. No crew anymore :).....best of luck. game dev can be rough but it can also be extremely gratifying....rollercoaster is what makes life interesting.
@LukeCramer10 github mostly for code source. All that is posted is raw code.... you'd need VS, msdev stuff, the 3rd party stuff, dlls, etc to build the tools first. Then maya 2013, SigTools connected to Maya..(all archaic right now but does work ) I am working on all that-art content too.
@LukeCramer10 anyway..one thing for sure if you do this for a living..you can't be sensitive to critics :)...gives you a skin. "You idiots can't code!"..lol..
@LukeCramer10 thank you ...i appreciate. Not hard on myself..just honest and straightforward. I dont need a safeplace when i fail. TS HD an Warchest sucked. Ascend would have been awesome but got cut off. TS and Cold war..i love :).....
@LukeCramer10 Yes..but more than that...AI agents. Not scripting AI. the benefit of having all this src..is you can actually use it how you want. rather..unity or unreal.