@Fortnite@TimSweeneyEpic@JuliaDager@JustTeddii
Hello. Would it be possible to revert back to state machines (chapter 4 movement animations) in battle Royale and competitive modes and keep motion matching(current movement) for zero build and everything else.
Thread below
@SoraSonicXIIIYT Lowkey. I’m an old movement enthusiast but the new crouch lowkey not bad at all. The walking animation can be added to the old movement setup . The new run is atrocious
@paridyz You are technically correct but if it’s done the way you just suggested. The meshes would clip through each other and it won’t look nice. The pickaxe might start floating through the players hands etc.
EXPLANATION
CH1–4 locomotion uses State Machines.
CH5+ uses Motion Matching.
Motion Matching favors realism at the cost of input lag & cosmetic variety.
State Machines favor responsiveness, easy stylization.
Motion matching used mostly for open world/ story games like TLOU
@DbgDavide It’s not like they didn’t want to remake them. The new locomotion system used isn’t built for stylized running animations. If they were trying to to recreate such pickaxe animations today. RAM USAGE would explode
We need to increase the farming rate
You should also respawn with a grey shotgun and ar with 15builds so you can atleast fight
Reload needs a huge rework
I’m saying this out of love for this game and this upcoming fncs. We need to make a change. As it stands right now Solo Reload is not a viable game mode you cannot respawn at a high level in this game mode this fncs needs to be changed to BR or a team game mode reload fncs!! Please!!
@OneOfTheRyans Yes. For Fortnite we should have stayed on state machines. The swap to motion matching in chapter 5 was to promote unreal engine 5’s motion matching capabilities to game developers
@bruce_magma@BoofBear443@au5la You are right. I’ve done a lot of research into stuff like this. With the current locomotion system being motion matching, trying to add stylized running animations would be way too hard to get it too look right
@imgonnat0uchU@au5la The running animation was shown in some trailers Yh. Many pickaxes before had unique running animations and they were all removed come chapter 5