🚨 THE CIRCUIT IS ABOUT TO GET CHAOTIC. 🚨
🔥 Wild multiplayer mayhem.
⚡ Outrageous challenges.
🏆 Skill-based competition.
💰 REAL MONEY on the line.
Bring your friends. Destroy your rivals. Prove you’ve got what it takes.
🎮 CLASH CIRCUIT
PARTY GAMES. PRO MOVES. REAL PRIZES.
👀 Don’t be the one watching everyone else win.
#ClashCircuit #ChainGames
New melee feedback, audio ducking, improved anti-cheat protections, upgraded visuals, and another major round of combat fixes arrive this week. https://t.co/hZDU2tHWf4
Everyone in Web3 talks about the future. Very few projects have a past.
This screenshot of the Hedgie website was archived by WayBackMachine on March 14, 2018
🚨 Chain Reaction v0.23.0 is LIVE 🚨
Another week. Another update. 🎯
✨ Added:
🔫 New Auto Rifle animations
🔊 New Auto SMG SFXs
🔪 Melee attacks now sync properly with animations
🔧 Improved:
🏜️ Updated Dunes map layout
🪂 More forgiving fall damage
🦘 Easier movement and gap jumps
🤖 Bots are less laser-accurate and more approachable
🛠 Fixed:
🪓 Hatchet spin issues
🤖 Moon Base bot combat bugs
🔫 Auto SMG + XM77 Helios animation issues
🔢 Ammo count bugs
📢 Missing reload prompts
🚀 Rocket Launcher detonation + trajectory issues
⚡ XM77 Helios model issues
🎯 Crosshair update issues
🏆 Incorrect TDM scoring with bots
Every update makes the game feel tighter.
Every week gets us closer to launch.
Jump in and let us know what you think 🎮🔥
#ChainReaction #FPS @ChainReactionCG
🚨 Chain Reaction v0.21.0 is LIVE 🚨
This update brings explosive new weapons, smarter AI, and deeper gunplay systems 🎯👇
✨ Added:
🚀 Rocket Launcher + skins
🤖 New bot AI
🔫 Bots now pick up weapons
🪜 Bots now use ladders
🎯 ADS movement speed penalties based on weapon type
🔫 Dynamic spread/bloom based on movement + stance
🧍 Standing
🧎 Crouching
🚶 Walking
🪂 Airborne
🔧 Changed:
🎯 Cleaner Auto SMG reticle with less clutter
🛠 Fixed:
✨ Rift Blade too glowy from afar
👻 Ghost visuals reflecting in scopes
🎯 Graviton Longshot ADS alignment
🔫 Weapons disappearing in FPP
🏃 Incorrect running speed while shooting/reloading
Combat keeps getting tighter every week.
More depth. Better feel. Bigger moments. 🔥
Jump in 🎮🚀
#ChainReaction #FPS #Web3
Who's ready to get absolutely pickled 🧨💥🥒
#PicklePower is entering it's final phase of development... which is bad for your dignity 🙈
Because very soon, you're going to get absolutely REKT by a pickle named Sergeant Slice 🔪🥒
And there's nothing you can do about it 😏
It's nearly brine time $CHAIN gang! 🚀
🚨 Chain Reaction v0.13.0 is LIVE 🚨
This isn’t just an update… it’s a full gameplay upgrade you’re going to feel instantly 👇
✨Added
🔪 New knife/sword weapon model
🔁 Return to same lobby after match w/ same players
💥 Glass shattering effects after bullet, grenade, or hatchet penetration
🔊 New Photon Rifle SFXs for charging & overheating
⚡ Enhanced UI animations for Photon Rifle charging & overheating
🔢 Ammo pickup counter animation
🎤 Mic indicator flashes for the local player when speaking
🔧 Changed
🔄 Utility slot resets to default on respawn
📥 Token pickup notifications aggregated in game feed
🗺️ Improved weapon & health pack spawn points in Moon Base
📊 Scoreboard improvements (TDM mode)
🎨 Improved visuals (models / textures) for Moon Base & Slums maps
🚫 Prevented switching to empty utility slots
🔫 Gun Progression update:
🎯 Graviton Longshot moved close to end (before pistols) in Gun Progression
✊Pump Action Shotgun first weapon in Gun Progression
🛠 Fixed
🔌 Players getting stuck or disconnected when joining lobby
🎧 Voice mute setting inconsistencies between lobby, gameplay, & results
🔥 Fire SFX issues in Slums map
🔴 Utility charge state persisting after death
💣 Shooting stuck after grenade throw
🔪 Knife animation desync, especially in spectator mode
🛠 Plus a ton of fixes making everything smoother, faster, cleaner
💪 Every update gets sharper.
👌 Every match gets better.
If you haven’t played yet… this is the build. 🎯🔥
#ChainReaction #FPS #Web3Gaming
Show me a team that delivers as much and fast as @RealChainGames . Just last weekend, version 0.11.0 wa realesed with TDM and just a week after we have a new version in Beta. The game keeps getting better and sharper. Dive in Now!
🚨 Chain Reaction v0.12.0 is LIVE 🚨
Team Deathmatch (TDM) just leveled up. This update hits gameplay, rewards, polish, and competitive flow all at once 👇
🔥 TDM Upgrades
⚔️ New win mechanics + token prize distribution
🎯 Player / Team identification clearer
📊 Brand new scoreboard UI
⏱️ “Sudden Death” to break ties
🎙️ New announcer VOs
🎧 Voice chat now team-only
🔢 Score limit increased to 50 kills
⚡ Combat & Weapons
🔋 Photon Rifle now has overheating mechanics
💣 New grenade + hatchet TPP animations
🎯 New sniper scope reticle
📡 Improved weapon pickup system (proximity-based)
🎨 Content Drops
🏙️ Slums map upgraded + polished
🔫 New skins for Graviton Longshot + Pump Action Shotgun
🧠 Gameplay Improvements
🧩 Better TDM lobby behavior
🚫 No token UI in bot matches
🛠️ Fixes
✔️ Invisible Moon Base rock removed
✔️ Ladder bug in Slums fixed
✔️ Pulse Pistol ADS issue fixed
✔️ Utility cancel bugs fixed
✔️ TDM no longer ends on ties
✔️ UI overlap issues fixed
✔️ Charge state bug fixed
This is the cleanest, most competitive version of TDM yet!
💰 Chain Reaction... turn skill into money.
#ChainReaction #Web3Gaming #FPS