Nobody's stopping you from roaming downtown as a zombie cop.
No badge check. No pulse check. The city's open to everyone.
https://t.co/g9BPmyQNYk
#gamedev#indiegame#Crypto
Yeah, bots started winning with their scripted opponents yesterday + I'm adding something like a "soul" to NPCs on the maps.
There are 2 game modes: one is a living city ala GTA where you can do missions and NPCs try to cover their needs like hunger, sociality, etc., and the 2nd type of gameplay is literally Fortnite with gore on the same map.
Both bots share the same brain, so killing an NPC over and over in battle royale mode will affect him in "GTA" mode.
Yeah, it is quite funny and experimental. Still working on glitches, map, and gameplay.
There are also 3 versions of the game:
WebGL which you can open everywhere
Application for Windows, where you can set up higher detail settings + the game easily works in 180 FPS
Android APK (not released yet), only a web app for now, which works the same as the browser version but opens in fullscreen and I noticed it works a little better than opening it directly in a mobile browser
10 training runs today. 2.5M decisions. 200 bots, one shared brain.
They learn from self-play and from real player matches, around the clock on my RTX 4080 Ti.
Cover use has nearly doubled so far. Still learning.
https://t.co/g9BPmyQNYk #gamedev"
Trench Brawl is on TikTok.
That's where the funny clips go: ragdolls, weird bugs and moments I swear I didn't plan.
Come laugh at my game before it gets good. Follow ๐
https://t.co/gbyACE6ria
Trench Brawl is going to be a slaughterhouse.
Very, very early build. Half the game is still held together with duct tape and hope.
But the shooting already feels illegal. Drop in, roll, slow-mo, delete someone.
The bugs are temporary. The carnage is the feature.
#gore
Spent the whole day adding a new game mode to Trench Brawl: Battle Royale.
The brawler stays. Now you can also drop from a plane over the city, parachute in, grab a gun and side-roll into slow-mo shootdodges.
The parachute is still an orange blob and the bots don't react to bullets yet. Minor details.
Shipping anyway.
https://t.co/Wiy7w4amgF
People ask me why I play Trench Brawl.
Bro... I'm here for the plot ๐
Two well-rounded main characters. Deep storyline. The devs clearly put a lot of work into the back end ๐
$Trenchbrawl #gamefi
Your PFP scared me until I went full screen and noticed it's a face !
Thinking about adding different game modes...
Right now it's a brawler, but the more I build the engine, the more I realize this map would make a sick shooter too. So why not both? ๐ซ๐
I'm even thinking about adding cars. Basically GTA ordered from Temu... and honestly, I love it ๐
Last week my character walked like his shoes were on the wrong feet
This week he does cartwheels in the middle of the street for no reason
Nobody asked for this glow-up, but here we are. Movement: UPGRADED ๐ช
๐ฎ https://t.co/tXvDYC5caF
#gamedev#indiegame#TrenchBrawl
Update: my character finally learned to walk without looking like a broken shopping cart .
Meanwhile the bots are slowly turning from "angry potatoes" into actual fighters. They're getting their shape, their attitude, and very soon, their reasons to beat you up ๐
#Trenchbrawl #Unity
Our game is officially 1% done. ๐
Here's one of the first clips of Trench Battles. The world is barely a sketch, the characters move like they just woke up, and the map will probably change 47 more times.
But trust me, a week ago it looked WAY worse. We've got the map layout, characters, and first missions working.
Nothing here is final. Just wanted to show you where we're at. Follow along and watch it grow ๐
#gamedev #indiegame #TrenchBrawl
TRENCH BRAWL: Open World meets Tekken-Style Fighting
We are building Trench Brawl โ a 3D action game that combines free city exploration with hard-hitting combat.
Run around the map, spot an opponent, and jump straight into a 1v1 fight right on the street.
What we are working on:
X / Twitter Icons & Internet Legends: Play as famous faces from the timeline. Every character comes with their own moves, combos, and fighting style.
City Exploration: Roam the streets, pick fights, collect points, and take over territory.
Real Combat: Blocks, dodges, counters, and clean hits. No button mashing โ it's all about timing and skill.
Leaderboard: Win fights, rank up, get followers, and prove who really runs the board.
BETA home screen preview is live. Who from Twitter are you calling out first? Tag them below ๐
#ROBINHOOD #TWITTER #KOLS #CRYPTO