Hello!
Names Triage and I will be debuting with my 1.0 model "soon" on Twitch.
I am 991 years old and I look forward to meeting everyone!
For now here is a quick WIP (first time rigger so I'm learning on the job)
https://t.co/vYIxADHFah
#VtuberDebut#vtuber#VTuberUprising
Ya know... Hero Aca has a LOT of issues that bother the fuck out of me, but I tear up watching episodes 49, 88, and 149 every god damn time.
The story is very very flawed... BUT
I still get hype, I still love the action, and I am still invested in these characters years later.
Ya know... Hero Aca has a LOT of issues that bother the fuck out of me, but I tear up watching episodes 49, 88, and 149 every god damn time.
The story is very very flawed... BUT
I still get hype, I still love the action, and I am still invested in these characters years later.
I started rigging a Vtuber model this week cause it's a skill I want to learn.
The problem is that I'm unhappy with the artwork I made. Despite spending over a week drawing it, I can't get over my feeling of dissatisfaction.
idk how to figure out what's wrong or how to fix it
@ZestaLazem@Taccm7@SamitoFPS No.
I think we need to experiment with drastic changes to the least liked role in the game.
Can also try Avrls other idea.
Lower health but more dmg. Make them big DPS. This will cost them the identity of being a tank, but would be more fun and appealing to more players.
@SamitoFPS Technically Avrl has mentioned both extremes on the podcast. High health with low dmg and lower health with high dmg, but I think more health low dmg is better for the role identity.
I do however think that lower health with more dmg would get people to have more fun on tank.
@SamitoFPS I agree with what Avrl said on the group up podcast.
Let's give tanks a lot of HP, but next to no dmg and just try it out. Probably would need to lower healing then as well if they get even more hp but whatever. The role needs to be a dmg sponge, not an executioner.