@grimgringunner@Pacc_C8@Serdizzle Exactly, and to loop back to the beginning of this thread. The whole point is that if you control the exp equally like that without any grind. Then in Johto your pokemon will always be underlevelled. Unless again, you use less than 6 pokemons which is less fun.
@grimgringunner@Pacc_C8@Serdizzle Eh, i mean. Chrono trigger for me was always the perfect game because there really was no need to grind. By Lavos your party's usually at lvl 50 anyways.
Most of the other endings are like new game+
And this was about rpgs in general as per ur statement "don't play rpgs"
@grimgringunner@Pacc_C8@Serdizzle In any case i probably would write one more reply and then buzz off lol, it's been fun talking about this but truth be told i'm not THAT invested
@grimgringunner@Pacc_C8@Serdizzle And just because that's the tradition suddenly it's good? Grinding is just a way for game devs to add more playtime into the game without making encounters actually challenging. And point 2 yeah, if you only use like 2 or 3 mon. Otherwise you'd be underlevelled as shit
@grimgringunner@Pacc_C8@Serdizzle Yeah, but it cuts a lot of padding and training time. Genuinely who loves grinding? it's a kids game. It was never hard, and the hardest games are always piss easy. If your difficulty is artifical level grinding instead of strategy then it was never hard.
As much as I love Pokemon I feel like the franchise as a whole is in a DIRE claw rn 😭
- 80 bp
- Physical
- 100 accuracy
- 30% chance to inflict poison, sleep or paralysis
- Makes contact
- Slicing move
What do we have?? 10% Sleep???
Here are every Pokémon regions’ best quality:
Kanto - started it all
Johto -
Hoenn - the gameplay
Sinnoh - platinum exists
Unova - the story, the music
Kalos - nuzlocke potential
Alola - a break from the norm
Galar - the dex ig?
Paldea - the story
@ItsR0DR1 don't think their argument is "oh red too hard :(((" though?
Their argument is the weird levelling curve of HGSS, that's 2 regions with fighting every trainer in those regions. trainer fight gives more exp than wild encounters
Other games would take you to level 75 atleast.
@SoloBastard@ItsR0DR1 I don't think their argument is "oh red too hard :(((" though?
Their argument is the weird levelling curve of HGSS, that's 2 regions with fighting every trainer in those regions. trainer fight gives more exp than wild encounters
Other games would take you to level 75 atleast.