That makes the asset a security and in order to allow anyone to buy it, they would need to create the legal loopholes that result in token holders not actually being owners so it defeats the purpose.
Fractionalization would need its own specific market structure legislation etc.
The current legal version of that would restrict transfers and restrict ownership in general. Therefore restricting liquidity.
The better legal structure is owning a fund that actively invests in collectibles.
Ok still think Crown Zenith is undervalued. But crazy to see its market cap is soo high.
Also look at silver tempest wow.
Goes to show how the market dynamic has changed and we probably dont have enough data yet to really see the effects of the COVID-Current trends in particular the grading frenzy of moderns sets.
New uncharted times.
https://t.co/nVO01IgtCy
There a lot of ways to look at this and I can see a lot of ways a more natural cool down appears.
But almost always a "black swan" in hot markets is triggered by (or triggers) over-leveraged whales imploding.
Idk how much debt there is around. Two of the biggest buyers right now are most likely.
Slabs: Gotchas
Sealed: Rip and Ship operations
Those are both models where margins can shrink fast in hyper competitive environments.
Which doesn't bode well if that is combined with a lot of debt.
yeah I few things that contribute to the network effects.
hard network effects:
- Low pop PSA cards. Hard to believe these people are going to crack everything to change to another provider. too much risk.
- Master sets in PSA.
softer but still strong:
- PSA is the reference for evaluations on cards. like how USD is the "reserve currency" PSA10 is the reserve denominator in card evaluations.
- Brand: There are so many people that buy PSA slabs that dont grade them.
Gatcha packs are generally fine if done right.
It's a mostly digital version of physical pack experience.
It is gambling in a similar way but not exactly same way that opening physical packs are gambling.
Physical packs have these properties most digitals don't.
- all in the same language
- odds don't meaningfully change as supply is consumed.
- no "tiers" of packs, anyone can get the max rarity/most expensive card
- players can use the cards
The key thing for the Digitals is just make the odds transparent even if they change, use cards you actually own and the tactics to acquire new users shouldn't be predatory.
Also maybe don't promote as hard "revenue" as like some ecosystem win as it effectively means.
"This is how much money our users lost this month"
In general I think it's fine, especially the top platforms seem to be doing it right, and it's a way to solve the liquidity problem in a way (as long as they reinvest revenue into compounding liquidity not just more supply but demand.)