@LambdaGen I really doubt this is true. There are a couple of people who were "making assets" for the project, but no work had actually been done on the mod itself. I have spoken to one of those two people very recently, and they claim thats all thats been going on. Time will tellπ€·
After trying to animate an fps rig for my godot game, I decided to try creating a custom mocap system to help me create the blockouts and export them to blender! Needs polish but its getting there!!!
#gamedev#godot#blender#indiegame
Once again I was experimenting with blender and some converted Half-Life: Alyx assets. See the inspiration, vs my rendition. Need to start focusing on some more godot/unity learning!
#blender#source#valve#gamedev#halflife