@nikgeneburn@fragorder Nikita can you consider not doing head phones in this game? Keep sound profiles balanced for all would be a huge improvement over tarkovs
@CubeDims@SirWarfare@garrynewman I believe when s&box was in its early stages using HL:A’s assets was a potential plan. Valve wanted 40% of sales (alongside the already existing 30% for first million sales) to be able to permanently use them. Moneys money but I kinda get why they went without it this time around
@BattleNonSense@Battlefield Played the new BF6 update after not playing since launch. I can’t put my finger on it, but it just doesn’t have the same pull anymore. After playing Wardogs Playtest the other week, I think Battlefields lack of squad and teamplay is really starting to kill the game for me.
@FlubberBaskett@valvesoftware@CounterStrike Been playing for 10+ years now and we've not since a single significant impact against the overwhelming cheater problem. It's not gonna happen no idea what @CounterStrike is actually doing it's insane.
Happy release day to @s8box - our spiritual successor to Garry's Mod!
s&box is a game creation platform built on the Source 2 engine, allowing you to play, create, and share games - jump in, explore community creations, and experience endless sandbox fun!
Release DevBlog: https://t.co/2pXmJmWtzC ⬅️
s&box on Steam: https://t.co/Z8rleexQga ⬅️
One week to go for release, packing in all the last minute goodies. Like auto-lodding, 2D spritesheet support, new Sandbox features, a ton of spring cleaning and a healthy dose of bug fixes.
https://t.co/cq7loEC8ew