Searchable Recipes
🔸Adds a search box to all recipe menus
🔸Searches by name or description.
🔸Partial matches work
🔸Yes, it works with cc food, drinks, and custom menus!
Grab it at https://t.co/jJZm29zuTF
Decided to go back to what I've always wanted to do which is to make Forgotten Hollow into an actual little town, so for the past few days I've been working on making it a little more lively with the TOOL mod by @TwistedMexi#TheSims4 @ShowUsYourBuilds
Sims 3 Camera is officially released for Paralives! 🔸Gives camera controls identical to Sims 3 Camera.
🔸Adds several camera control shortcuts as well
https://t.co/jJZm29zuTF
Automatic Reactions is officially released for Paralives!
🔸Skip picking reactions from emotions by having them randomly selected for you as they occur.
https://t.co/jJZm29zuTF
It was never the 27th. I based it on time and effort, this was my first time ever modding for Unity games, I stayed up to get my environment set up and learn it and was running off about 2 hrs of sleep, trying to learn the game code and figure this mod out. It's not a simple button swap.
To me, it felt like a lot of work and was a reasonable timeframe, but I didn't factor in the different dynamics of a new game vs a 12 year old one and overshot. That's all.
First Paralives Script Mod is out!
Sims 3 Camera
Swaps camera controls out for Sims 3 Camera controls we all know and love.
Get Early Access:
https://t.co/Up21Ag4h5o
Public Release set for 6/23
Be sure to read the tutorial for installation!
#paralives#mods#thesims#sims4
Paralives: Automatic Reactions
As promised, my second script mod!
For the lazy gamers, automatically picks reactions for you so you'll no longer have to manually pick wants from emotions.
Early Access
https://t.co/YZfan1SvgG
Public release set for 6/18/26
#paralives#mods
@QuestionPer@feline_cinder Symantics, because just "swapping" buttons is not the same as swapping "controls". My controls match Sims 3's camera exactly. If you have played TS4 with sims 3 camera or sims 3 then you would understand that the default functions like pan for paralives isn't the same.
@QuestionPer@feline_cinder That's not what my mod does and it's causing confusion because that mod is just a simple button swap. My mod does much more than that.
Let me be clear, when you pledge to my patreon, you are supporting me as a creator and any early access is just a perk for choosing to do so. No one is ever paying outright for a mod, I don't support that, which is why they always go free for everyone, indefinitely, including bugfixes.
For any mod that becomes obsolete, there's another out there I'll have to fix 30+ times. Supporting me means you're supporting the development time + any future bugfixes, updates, etc. and the mod is just a bonus.
If you think it's not worth it to play with the mod now because it might be added to the game soon, then it's fully within your right to not get it and wait for the devs to create it. I'm wouldn't be upset about that at all.
Also despite what is being spread, my mod is not a "simple camera fix". I've also already had to do some extensive rework and troubleshooting sessions to support Macs with Apple silicon after they had an issue with the rotation.
Again, the support is for my time and effort, and is entirely optional. That said, I am reducing my early access period on these and any future paralives mods to still be fair for my work while letting players get it quicker.
You can plainly ask them on the discord, or search where it's been discussed before. The sentiment is if you don't want to support the creator, then just don't.
There's also a large reddit thread disclosing the devs stated it in a dev stream, and discussing it.
I support these mods for free, forever, including bugfixes, updates, etc as you know. I do think an early access period for a free mod indefinitely is a fair trade for my time and effort, but I can also respect other communities have different views on it.