It's finally out! GunHero now has Steam Workshop support! Plus 25 new awesome canyon levels! Read more: https://t.co/YNCGBSr6Z9 Also, a little bird told be a sale might start on Monday... #GunHero#indiegame#indiedev#pixelart#gaming
Announcing Starbase, a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, coming to Steam Early Access in 2019!
Wishlist on Steam: https://t.co/MLf2TzeA4g
Full trailer: https://t.co/HK7XRSqsBj
Discord: https://t.co/Pz8nq7yK9l
All right, #GunHero patch 1.3.1 is finally ready! New game over menu, a silhouette theme for custom levels, and a level name display, plus a bunch of fixes! #gamedev#indiegame#screenshotsaturday#indiedev https://t.co/QfcdWfnhcN
It's been a while since my last tweet; The military has taken up most of my #GunHero development time, but I've been preparing a small patch during the weekends. It'll include a new game over menu, a level name display and a bunch of bug fixes. #gamedev#indiedev#indiegame
It might not be super exciting, but I've worked super hard on this: An in-game workshop level browser! Most of the features for the next update are done, just gotta test a lot and make sure everything works. #GunHero#screenshotsaturday#indiedev#indiegame
So it's been a while, but I've been busy working on stuff! The next #GunHero update will include a new area with 25 totally new levels, plus I'm also working on Steam Workshop support (lots to do but it's going good)! #screenshotsaturday#gamedev#indiedev#indiegame#pixelart