Some screenshots in the testing place (not full map), some were taken with the in-game broadcast camera, a tool you get to use if you're apart of the local news team.
The blue sky picture is that of a passenger plane flying overhead. When you sky watch for UFOs, you must also know the ins and outs of the mundane. There's an important difference between man made objects, and objects not made by man.
The trailer was in my head for a good while, and took a great amount of effort to produce, here's the original concept art of David and Angelo, the crazy truck drivers, and then their final models for comparison!
Later on, perhaps before release, i'll share a behind the scenes video detailing the process behind the trailer. Including a lazy storyboard, synced audio, and earlier drawings, early renders, and previs of shots within the trailer
While the trailer was the big reveal, the even bigger reveal will be gameplay, which will have its own dedicated focus and attention, but for now, and before release, i'll supply you guys soon with never before seen devlogs that's been collecting dust for months now.
(More close ups and angles below!)
There's an entire back catalog of devlogs that nobody has seen yet that stretches from a year ago. I'll post those soon!
A late october release is expected!