New #Overwatch2 Mid-Season 11 Patch Notes ๐งฐ
๐ค General Hero Updates:
โ Armor flat damage reduction increased from 5 to 10 per projectile.
โ Enemy health bars now display when they are at their Low Health threshold.
๐ก๏ธ Tank Role Passive:
โ Ultimate generation reduction increased from 30 to 40%.
โ Knockback resistance reduced from 50 to 40%.
๐ฅ Damage Role Passive:
โ Now only half as effective against Tank heroes (10% healing reduction).
๐ฐ DVa
Defense Matrix:
โ Maximum duration increased from 3 to 3.5 seconds.
Micro Missiles:
โ Explosion damage increased from 4 to 5.5 damage.
โ Maximum damage increased from 126 to 153 with direct impacts.
๐๐ฟ Doomfist
The Best Defense:
โ Overhealth gained per target increased from 35 to 40 HP.
โ Delay before Overhealth begins to drain increased from 1 to 3 seconds.
๐ Junker Queen
Commanding Shout:
โ Overhealth increased from 150 to 175 HP.
Adrenaline Rush:
โ Wound damage self-healing multiplier increased from 2 to 2.5x.
๐ Mauga
Overrun:
โ Knockback damage increased from 25 to 30.
โ Stomp damage increased from 60 to 75.
Cardiac Overdrive:
โ Duration reduced from 5 to 3 seconds.
โ Lifesteal increased from 60 to 100%.
โ Damage reduction increased from 30 to 40%.
โ Allies now receive half of the lifesteal and damage reduction effect value.
๐ด Orisa
Fortify:
โ Duration increased from 3.5 to 4 seconds.
๐ฎ Ramattra
Nemesis Form:
โ Bonus armor increased from 225 to 300.
Pummel:
โ Pummel damage increased from 60 to 65.
๐ก๏ธ Reinhardt
Barrier Field:
โ Maximum health increased from 1400 to 1600.
โ Barrier regeneration rate increased from 140 to 160 health per second.
Charge:
โ Wall impact damage increased from 275 to 300.
๐ฝ Roadhog
Pig Pen:
โ Area damage after activating increased from 30 to 45 damage per second.
โ Recovery time reduced from 0.55 to 0.4 seconds.
โ Cooldown now begins immediately when used.
๐ผ Sigma
Accretion:
โ Impact damage increased from 40 to 80 (120 damage total).
๐ฆ Winston
Tesla Cannon:
โ Secondary fire charge time reduced from 1 second to 0.85 seconds.
Primal Rage:
โ Maximum health gained increased from 500 to 700.
๐น Wrecking Ball
Quad Cannons:
โ Automatic reload time while transformed reduced from 2 to 1.6 seconds.
Adaptive Shields:
โ Allied Overhealth transfer ratio increased by 50%.
๐ซง Zarya
Particle Barrier:
โ Health increased from 200 to 225.
โ Duration increased from 2 to 2.5 seconds.
Projected Barrier:
โ Health increased from 200 to 225.
โ Duration increased from 2 to 2.5 seconds.
๐ข Ashe
B.O.B:
โ B.O.B. now gains the Tank role passive ability.
๐ค Cassidy
Peacekeeper:
โ Primary fire falloff range rescaled from 25-35 meters to 20-30 meters.
๐ Pharah
Concussive Blast:
โ Explosion damage reduced from 30 to 0.
โ Explosion knockback radius increased from 6 to 8 meters.
โ Knockback increased by 11%.
๐ Ana
Sleep Dart:
โ Duration of effect on Tank heroes decreased from 3.5 to 3 seconds.
โ๏ธ Illari
Healing Pylon:
โ Allies no longer see the "Destroyed" UI when Healing Pylon breaks.
๐ฆฟ Zenyatta
Transcendence:
โ Ultimate cost decreased by 10%.
@GatsbyyGames I would say that itโs partially because no one trusts Blizzard anymore after all of the recent changes regarding PvE. The question in my mind is would the entire PvE be Overwatch 2: Invasion or if the next set of three will be Overwatch 2: (Insert Name) and we have to pay again
Prop Hunt is coming to #Overwatch2 in Season 5 ๐๐ช
Mischief & Magic, a 5v5 elimination gamemode, will be available starting July 25. You'll be able to complete challenges to earn rewards including Spiritwanderer Ana and 50,000 XP! โจ
Our โญ๏ธ
From rejected to sub to captain, you were living proof of hard work does pay off and we'll miss the energy you brought every day ๐
Thank You Michael "Misicle" Starr!
#GMG ๐ฆ
@GatsbyyGames When Philip Defranco, Moist Critical, and Ludwig all have videos talking about how this is awful, I would agree that this was probably the worst PR disaster Blizzard could have done
@roycenixOW@Ic3Effect That was probably my favorite match of all time cause everyone went to god mode on that last map. It was an honor playing with you soldier ๐ซก
Love this family, and I especially love this team. Itโs hard to leave after being on the roster for so long, but eventually a king has to step down from the throne. GGs to everyone I played with :)
๐จโ๐ณWho let Mike cook?
Take a look at the journey of our 2022-2023 Player of the Year in our mini-documentary:
U N Misicle๐ซ
Full video๐ฅhttps://t.co/pEATthIwgN
@AriettaOW a goated coach who helped me to improve so much during my time at UNT. I canโt wait to see your teams in the future :)
@jonunderscor Love you coach, a true goat in game and tweets. Always listen to his tweets cause he only says the truth
@GatsbyyGames Weโve been teammates for a long time, and graduating along with you is poetic in a sense. A great player and a great manager to the end
I understand that the community wants to be positive about the future and I do too, but the lack of direction and ambition from Blizzard after so many years makes OW2 almost not worth playing
Spend years developing sequel
Game popularity goes way down so stop sequel development to rush 6 months of PvP content
Lie and promise PvE sequel content is in the future
Profit
This is the Blizzard model I guess, and it really just sucks that they canโt commit to a plan
Overwatch 2 update from the Dev Chat:
Original PvE vision from 2019 is no more. Talent trees scrapped, and there will be no standalone version.
It's just little bits of PvE such as missions/stories released with each PvP season as part of their live service.
Man... ๐ข
Itโs frustrating being a player, competitor, and supporter through the years only to get absolutely dunked on and lied to about things that are coming in the future.