Small update, I've managed to get rid of most of the minor instabilities, and eliminate the wheel hop. But in doing so I've realised how badly I need an anti-roll system. 😅
#devlog#indiedev#gamedev#unity3d
@goldpixelpaws That's actually killer! I like the motion on the model too its almost like double frames. It's got just the right amount of jerkyness to it. Sometimes animations can be too smooth.
@apgamesdev Ahhh, that's cool! I recently did a water shader with a scrolling texture that absolutely terrified me. I really gotta stop avoiding stuff like that, all the stuff you can do with it is awesome.