Another 80M $SIEGE has been locked.
This brings the total locked amount to 280M $SIEGE.
On top of that, we have already completed $9,000+ in buybacks so far.
We keep building, we keep improving, and we keep strengthening the Sol Siege economy.
Keep Siegeing ⚔️
We have been working on @solsiege for 100 days, and today @solanagaming followed us.
This is just the beginning.
There are many more days ahead of us, and we will keep building, improving, and cooking.
Keep Siegeing ⚔️
The P2E meta is returning and we intend to lead it.
Today marks the beginning of a focused 100-day campaign to bring Sol Siege to the forefront of play-to-earn on Solana.
As a first step, we've secured 50 DexScreener Boosts to amplify visibility as we scale.
This is a build, not a moment. The work starts now.
🛠 PATCH NOTES
🐛 Bug Fixes
🏆 Boss Slayer Title — Fixed the cosmetic title being purchasable again even after you already owned it (and charging Boss Tokens each time). Owned titles now show as OWNED and can't be re-bought.
🤝 Guild Donation Log — The manual donation log is now visible to all guild members, not just leaders/officers. Full transparency on who contributed what ending the "I donated but it didn't count" disputes.
💎 Hyper Mythic Display — Fixed rarity showing as raw text (Hyper_Mythic) on the Dungeon screen. It now reads cleanly as Hyper Mythic.
⚔️ Guild Challenge — "Every Member Clears a Wave" Fixed the challenge getting stuck on a lower medal even after you'd already passed the higher thresholds. The tier now reflects your real progress, and the correct reward is paid out at week-end.
🐉 Guild Raid Rewards — Raid History was showing the full base pool (e.g. 100K SIEGE) while smaller guilds actually receive a member-scaled amount. History and previews now show the real reward your guild receives. (Reminder: SIEGE/scrap rewards scale with guild size — XP is not affected.)
🛡 Anti-Cheat & Security
Expanded auto-ban coverage for known datacenter/proxy providers (AWS / Amazon Technologies, M247, and others) commonly used for multi-accounting, plus improved internal tooling for faster abuse review.
GLHF! ⚔️
P2E meta is coming back.
Sol Siege has been live on @solanagaming for 100 days.
If you are looking for an idle RPG on @solana with loot, upgrades, guilds, marketplace activity, and real $SIEGE rewards, this is your time to join.
Fight. Upgrade. Earn.
Keep Siegeing ⚔️
In just 100 days, the Sol Siege marketplace has reached 822,855,163 $SIEGE in total volume.
At the current market cap, that’s around $28,589.16 in marketplace activity.
A real in-game economy is being built every single day.
Keep Siegeing ⚔️
Sol Siege is an idle RPG built on @solana.
If you’re looking for something with the same addictive loop as Taskbar Hero (TBH), you’re in the right place.
Fight. Upgrade. Loot. Earn. Repeat. ⚔️
Thanks for supporting!
@gab_nee is totally right, if you are fan of Tash Bar Hero (TBH) these days, @solsiege is for you.
We are devoloping Sol Siege publicy since 100 days and We've got too far already.
There is many seasons more to come, join us and have fun!
Another buyback is done.
We bought back 10,784,076 $SIEGE for 5 solana:So11111111111111111111111111111111111111112 .
Treasury keeps growing, the economy keeps moving, and we keep building.
Keep Siegeing ⚔️
Another buyback is done.
Our treasury is still around 540M $SIEGE, almost the same level as 3 months ago.
That says a lot about how strong and sustainable the Sol Siege economy has become.
We keep building.
We keep improving.
We keep Siegeing. ⚔️
Now is the perfect time to upgrade your gear in Sol Siege.
Ancestral and Hyper Mythic are live ⚔️
Ancestral requires a +70 Mythic item
Instantly boosts that item’s DMG and HP by 25%
And for the true endgame:
Hyper Mythic requires 3x +70 Ancestral items
Becomes 3x stronger than a Mythic item
The next power spike is here.
Build higher. Push further. Dominate harder.