What was supposed to be snow looks better as clouds, especially when using the wobbly shader built for water.
The water shader itself isn't perfect, but, I've exhausted my abilities
@GDN001 Yeah, well as mentioned even if it's a dead end exploring each branch of issues to it's conclusion it is rather insightful going there. Pieces will never fit together due to poor performance but at least I'm slowly getting familiar with each piece.
pfffrbht, hah, goodness it was ambitious to try a size this small. Though the broken wide stance animations makes her look so much more ridiculously edgy, which is whatever, kind of on brand. Crouching however is like playing wack-a-mole.
Still need to apply jigglebones to tail
@GDN001 I just found out if I'm stronk-brained enough I might pull off a tweak menu to even customize it's model options, like clothing etc. This is making me power hungry