With Pilot tests of our Teacher's Course wrapping up, we will start translating the course to our partner languages. Then, teachers can utilize our innovative content to integrate digital tech and new pedagogical methodologies in courses, engaging students offline and online.
Riga, a new Metacity, leads the way in integrating VR into daily life, following examples seen in the US, China, Singapore, and Japan. https://t.co/nx6dbE1yb3
📢REGISTER NOW!
Join us for a two-day event (3-4 May) hosted by @univbordeaux to present our findings on the integration of #CitizenScience & #OpenScience in higher education institutes.
Register here: https://t.co/zpSUOy2DbI
Or view the programme: https://t.co/7CWCuH6or9
AR/VR can enhance classroom experiences and expand opportunities at all levels of learning. Governments should support further innovation by investing in research, skill-building, content development, and equitable adoption of immersive technologies 🕶️ https://t.co/PZ6WiamL2z
The V4U consortium held their first physical transnational partner meeting in Valencia and discussed progress on the training guide for Teachers. Read more on our website!
https://t.co/najKLbtaRG
The opening of CORAULIS: The perception of architectural and urban Ambiances in VR, signifying the opportunity to discuss these trajectories in greater detail and explore state-of-the-art research and methods held in digital and VR systems. https://t.co/ACE0E2FaGG
E-learning Spaces to Empower Students
Collaborative Work Serving Individual Goals. This article explores how e-learning spaces can be configured to promote collaborative learning, while allowing students to achieve individual goals #V4U https://t.co/vuoqFIKNUv
"Potential for radical change in Higher Education learning spaces": A future in higher education is described that can save global universities from the ravages of 'stay-at-home' policies, situating disruptive and immediate transformation for curricula. https://t.co/8gbDUBirod
STRONG project, funded by Erasmus+ programme, has published as first result, a research paper about best practices on the use of Virtual Reality in training programs for first responders. #V4U https://t.co/RZEnGH8QK8
VR has many applications in teaching and learning. The article explores the state of the art of language learning applications for migrants and refugees; and how VR can improve the learning process through scenarios that recreate real-life situations. #V4U https://t.co/VZwynI2diU