Hey everyone — I released my game One More Box on Steam today!
It’s inspired by The Exit 8: spot subtle changes/oddities, trust your gut, and try to make it through.
And if you try it, feedback is super welcome 🙏
#indiedev#gamedev#horror#lowpoly
https://t.co/rzohdeyDbh
Spent quite a lot of time figuring out how to do a lock on system but with a free camera. Finally was able to do it!
For anyone interested - most lock on systems tutorials use "set control rotation". If you add this node to camera rig - you can bypass camera control rotation
Managed to get some sort of free flow combat system working. Rough around the edges, but at least character does attack enemies in the direction of input, unless there is only 1 present
Changed model a bit, so there is a better readability on punches and stuff, as well as some design improvements :)
But now there is a lot of clipping, will have to fix it later 😂
Turns out the GASP template is much harder to understand than I initially thought. Even had to modify ABP and anim curves to make limbs work as intended.
But so far happy with the result
Level-up effect that won't melt a phone? 🤔
Simple textures for vibrant color and shape without a complex shader.
Staged Mesh particles to create structured forms and a sense of volume with minimal overdraw.
#VFX#GameDev#Unity3D