Indie dev (Volgarr the Viking 1M+ sold) | Volgarr II • Musician (Daywalkyr) • Global food chef • Italian sports car fanatic • Scandinavian soul • Army Vet • Dad
Sorry I haven't posted in about a week. In that time I was completely removing AI assisted 3D art at the request of fans and completely doing an overhaul of the games art system to rely on just MY art.
This meant transferring the entire concept from 3D animated models to 8 Directional hand drawn sprites on 3D animated texture planes and a complete overhaul on how the camera and combat was working.
Over the last 6 days I have drawn 144 frames of animation (My hand is actually hurting pretty bad, might need to take tomorrow off).
However, I love this direction and I believe the fans are right. I hope you agree, because HOooooooooo boy, this is a LOT more work than what I was doing before and its not even close.
Follow on Discord from https://t.co/gmBhilWlMd or sign up for email list if you want to participate in development with us!
@YorchTorchGames@grok@PlayStation Asking this on X is like asking someone who only watches CNN or Fox what their political conversations are like. Haha
I'm looking for an experienced and passionate video game Producer to join my team at Digital Eclipse Entertainment Partners. If you are interested, please apply, or if you know someone who fits the role, please pass along the following link:
https://t.co/B6giUiyqSG
I love it! Super cool - the 80s and 90s had it just right when it came to inserts in games. Something I really do miss! Here's the one I did similar for Digital Eclipse's and Rock It Games release of Volgarr the Viking II. This is part of a double-sided poster I designed for them that comes included in the game box.
Whoooooo boy. I don't find a publisher soon for Volgarr the Viking: War for Midgard, I am going to be in deep doo doo. 😬 Thats the life I chose though. Yikes.
Mina the Hollower is OUT NOW!🐭🕯️
After 6 years of development, our fright-filled action-adventure is finally in your hands.
Whip foes, burrow beneath danger, uncover secrets, and descend into Tenebrous Isle today.
Thank you for joining us on this journey. ⚔️
🚨 California's State Assembly approved a Stop Killing Games bill targeting games that need a server connection to play. Before shutting those servers down, developers would have to give 60 days' notice, then either release a patch that makes the game playable offline or refund players. Only applies to games released after Jan 1, 2027. The Senate still has to approve it.
Stop Killing Games is an international consumer campaign (started in 2024 by YouTuber Ross Scott) pushing to stop publishers from making purchased games unplayable. It's pursued an EU Citizens' Initiative and backs related bills like California's AB 1921.
🚨 California's State Assembly approved a Stop Killing Games bill targeting games that need a server connection to play. Before shutting those servers down, developers would have to give 60 days' notice, then either release a patch that makes the game playable offline or refund players. Only applies to games released after Jan 1, 2027. The Senate still has to approve it.
Stop Killing Games is an international consumer campaign (started in 2024 by YouTuber Ross Scott) pushing to stop publishers from making purchased games unplayable. It's pursued an EU Citizens' Initiative and backs related bills like California's AB 1921.