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➡️ https://t.co/x7actbuepC
Translation: “In three years, the transformation to ‘you will own nothing and be happy’ will be complete.”
Streaming your games means that not only do you no longer own the games you play, now you don’t even own the hardware you play them on!
We are watching the collapse of gaming and utter disrespect of players and the craft in real time, and we’re being gaslit to think it isn’t happening or that it’s somehow a good thing🚀
🗣️Take-Two CEO Strauss Zelnick argues that physical game discs make no sense for consumers
🗣️He also predicts that game streaming will be more commercial/mainstream in about 3 years due to the increasing prices of consoles and PC (Did he forget Stadia???)
So hear me out:
✅PCs and consoles became more expensive due to data centers
✅Now they want you to rent out data centers instead of the hardware that data centers caused to be overpriced
The same way they push physical games away:
❌We had was a box with a disc, a manual, a map and maybe another game’s demo
❌Then they took the items, then the map
❌And then they started making the game on disc require download or always being connected even for some single player games
❌Then they started counting DLC, MTX, free-to-play and digital only to inflate digital sales statistics and make it seem like physical games aren’t in demand, when even %10 is still million of people
❌Now they wanna take away disc, and to give you a code n the box, while the prices keep rising, while value and options keeps declining
This is their next step to making you own nothing, lock you into their ecosystem so you can remain subscribed and paying for their slop forever.
They will gaslight you into thinking “downloading games makes no sense, streaming is the way!”
Just like how the hypocrite argues physical games are like vinyl records and that “Sony knows better” when Sony themselves are marketing vinyl record players are the best way to listen to music and vinyl record sales are so high that artists release many variants to boost their album to No.1
And it’s crazy that gaming is the medium that needs physical media the most, as it’s the most demanding in terms of downloads and streaming compared to music, film, books and shows, all of which are far easier to access via download or streaming for a long time.
And as usual, gaming is the one industry where the customer is always assumed to be “wrong, entitled and toxic” and treated like children and expected to spend like adults, and also expected to worry about profits for CEOs, studio closures, and basically everything but their own best interest.
Enough is enough!
Stand up for your own self interest, before it’s too late for any meaningful change to happen.
NO DISC 💿 NO BUY
Petitions, ratios on social media, boycotts, not a single one of these companies fear these things.
You know what they do fear? You walking away.
No "PlayStation Blackout" where you stop paying for a week.
No, permanently stop buying their shit and choose better competition.
@Pirat_Nation Let them fall.
They know they are lying are at least being dishonest, since "moving yo digital" is not that 90% + they day, since they consider DLC, digital only games and much more.
The discomfort exists, and it will manifest in sales sooner or later.
Update: We had prepared this post in advance, so we decided to publish it. However, Sony did make a statement this morning. Regrettably, it appears they are not planning to reconsider their position.
Save Physical Discs - No Disc No Buy
Capcom Q1 results are in and everybody talks about how 93 % of all sold units are digital. So here we go again and take the closer look almost nobody else will. You will love this!
Remember, Sony was arguing their attack on physical media is based on shifting consumer trends. Surely Capcom will support that, right?
Or maybe not.
First of all, the digital-physical split includes PC games. 100 % digital with not other choice for the customer. That's over 60 percentage points of the 93 %. To check consumer preference, we can disregard this portion entirely.
Just comparing console games we are looking at 17 % physical. Yeah, still not great, but still far from "physical is dead". How did this number come about, though?
First we need to factor in digital games that ...
... might not be available physically in certain regions (or only in limited stores that do imports).
... didn't even have physical releases in the first place, like Monster Hunter Rise on PlayStation, e.g.
Those are in the digital tally without an option for the consumer. Not qualified to make a statement about preference.
Another big factor is what types of games were sold in Q1 2026. Almost 90 % of all sold games are so-called "catalog units". Older games, which might not be available in retail anymore due to being sold out. Add to that that those often land in digital sales with heavy discounts, so if people shop for something online, they might be lured in to get the game that way. At least debatable whether that is actual preference. We'd argue against it.
Then we need to look at which and how many new games came out. The Q1 2026 report banks primarily on Pragmata and Devil May Cry 5: Devil Hunter Edition according to Capcom. Not a lot.
So while physical is obviously still the minority, it still doesn't support all the doomerism. And we have one more stat in the report to prove that, especially given that the other quarters for comparison had more games released: Year on year growth in physical units sold.
The data shows that Capcom sold 1,3 million physical units in the same quarter in 2022 (only new game was Monster Hunter Rise: Sunbreak). 1,9 million in 2023. Then a big drop to 700k in 2024 and another to 680k in their 2025 fiscal year. What does their current fiscal year report show for this past quarter in 2026?
1,59 million units sold!
The second highest year for Q1 in the past 5 years and a year on year growth of 133,8 % for this quarter.
If you look at this data, it is obviously not meant to claim everybody plays physical. But our analysis should show you that everybody just going with the 93 % is not telling the full picture, once again. So please be aware of that.