"Participants who were embodied as tall avatars negotiated more firmly than those who were short (displaying dominance) / people randomized to appear as tall & attractive avatars performed better than peers who happened to be placed in avatars that were shorter & less attractive"
Interesting considerations for #SocialVR:
If we made a perfect world where everybody is happy and there is no struggle, people would quit using it
Humans Want Struggle, Not Perfection: What The Matrix's Agent Smith Teaches Us About Creating #VR Worlds https://t.co/nvn49XauiM
Whoooaa! 🎉 This beauty just joined our arcade machine family! We partnered with VRsenal to bring you this epic Beat Saber arcade machine which is debuting at #IAPPA next week in Booth 3886. It’s fully automated and we totally love it!
#Halloween is just around the corner so show us your #BeatSaberCostume to get a chance to win an Oculus Rift + Beat Saber key! 🎃 👻
Share this with all Beat Saber fans who still don’t have a headset and spread the word! ⚔️
Contest rules: https://t.co/fjLpEMHWgs
Vive demonstrates native #VivePro full #handtracking at #WCVRI without using any 3rd party accessory based on internal CV tech! Will become part of future base @Viveport SDK to enable more natural UX in #VR! 😎👋👋 @htcvive
🎭Performers Wanted: Scary story competition happening next week in #VR The winner takes home US$100 (10,000 HFC). Bring the scariest #avatar and you could win US$50 (5,000 HFC) hifi://haunted 😱🔦
Thurs, Oct 25, 3 pm PDT
https://t.co/bM6bqjMVv0