Primer canal hispano en hacer la No Hit/No Damage de Skyrim en legendario. Nuestra huella de historia en la comunidad de Elder Scrolls.
@bethesda_ESP#Skyrim
https://t.co/dFudMZtWEB
The world is built — now we need your help bringing it to life!
Skyblivion's locations are nearly complete, but we need your help to bring them to life. If you've got experience editing quests, you've got the skills we need to finish.
Apply: https://t.co/arlkqqNi0x
The Elder Scrolls III: Morrowind - May 1, 2002
(6 years after TES II)
The Elder Scrolls IV: Oblivion - March 20, 2006
(4 years after TES III)
The Elder Scrolls V: Skyrim - November 11, 2011
(5 years after TES IV)
The Elder Scrolls VI (14+ years and counting)
At this rate, TES VI might actually be one of the longest waits for a sequel in gaming that we'll see by the time it comes out.
8 años. Es probablemente top 5 ridículos en la historia de los videojuegos. Y yo estuve esa noche, despierto hasta las 3 de la mañana, tragándome el anuncio de fo76 y Rage 2 para que al final enseñaran esto y se rieran en nuestra cara
Caves: Done. ✅
From the snowswept Jerall Mountains to the sandy dunes of the Gold Coast, we’ve completed and fully QA’d all of #Skyblivion's caves!
Credit: Penrutet, Heavy Burns, and Jero
☑️ Another huge achievement
We’ve completed and fully QA’d all of Oblivion’s Ayleid Ruins. Soon, players will be able to explore the ancient remains of the Ayleid Empire.
Credit: Penrutet