Lands of Koastalia is a relaxing city building game with a unique building system. Craft natural-looking villages, manage resources within and across them, explore an island, and meet the needs of your residents.
Wishlist on Steam: https://t.co/8qYqMBljnS
@m7l5dotdz The game has an irregular grid with curved lines + I have a very wide monitor and the camera is close to the ground. Not sure it that's what you are talking about though
The game feels so much better now. I know each tiny detail, each best action sequence for each building. But still, there are a lot of moments in the game when I catch flow trying to optimize delivery chain or understand where the bottleneck of production is
It's hard to explain, but sometimes I lose a lot of time in my game just looking at what villagers are doing - there is something relaxing in it. But also you can find a lot of useful info out of it: if the time was wasted, if resources were missing, etc
@MACAUEC I have a job-task system for villagers, so they don't really live by their own, but just have cycles of rest/work/needs. I don't know yet, when the demo will be available. But I will definitely be screaming all over the internet when I will know :)
The reviews are coming in, and critics agree: Order of the Sinking Star is a can't-miss puzzle adventure! โจ
๐งฉ 10/10 โ Shacknews
๐งฉ 10/10 โ Noisy Pixel
๐งฉ 9/10 โ Screen Rant
๐งฉ 9/10 โ Metro UK
๐งฉ 9/10 - Vandal
๐งฉ 8/10 โ GameSpot
๐งฉ 8/10 - Nintendo Life
Jump into Order of the Sinking Star TOMORROW! โญ๏ธ
In my city builder game you control production through worker actions. Actions can have different properties and features: duration, power, load or bonuses that affect other actions and workers.
Find the best combos, upgrade buildings and unlock new actions and bonuses.
@Elazur_HS You can't have irregular grid without having non-quad shapes. You can just bend regular grid, but it doesn't look as interesting as irregular one. It doesn't introduce any additional issues, all tiles are treated the same with the same general logic
In my city builder game you'll need to set up actions in production buildings, find their balance and combos. Level ups unlock new workers, actions and slots for boosters by your choice
I finished working on the new actions system core. Also added some new stuff, like: characters staying in line to be served on market or characters leaving your island if they are not happy. Next step is to make new actions, play and balance them. UI is rough for new features