Venture is a narrative-driven tabletop RPG: two core classes (Warrior & Mage), deep subclass customization, nine playable races, and a world (Endoxas) where your choices matter.
Player's Guide✅
Endoxas Setting Guide 🟨
Lore Master's Guide 🟨
Bestiary 🟨
Starter Adventure 🟥
Follow for rules previews, lore, and more.
#TTRPG #IndieRPG #VentureRPG
@memeslich Throughout the entire game, my party was:
1. My own character, Nyako (human fighter)
2. Lae'zel
3. Astarion
4. Shadowheart
It was a fun group to play with!
Meet the Torkai.
The slowest playable race in Venture, the Torkai are arguably the most durable. The Torkai myths claim that Torkai themselves were chosen wardens of ancient gods to carry the weight of the world upon their shells. Most of them reside in Shellspire, their subterranean mountain capital. They are tacitly accepted by the Jade Assembly, who understands that would-be conquerors throughout history have found the Torkai slow to rouse but impossible to uproot. Torkai culture prizes endurance, reflection, and tradition above all things. A Torkai's promise is sacred; to break an oath is a stain carried until the end of one's life.
Mechanically, the Torkai make up for their slow speed with a larger attribute increase than other races and a unique ability called Shell Defense. This ability allows them to spend 3 action points to remain in their shell, which increases their armor class by 10 but disallows them from doing anything else until they spend 3 action points to come out.
(Art by Roodle Studio)
Got a new commission (thanks @VentureRPG!) Something inspired by the Tomb of Horrors. Going to use my Darkforges #map as framework, but also draw on original ToH map. False entrances, dead ends and…traps! Fun! Starting tomorrow because it’s a 1000 degrees today 🥵. #art#ttrpg
Behind the scenes, we are working on a suite of apps you can run on your PC (Linux natively but will support Windows) that will make playing and running Venture easier. These include:
- Venture Initiative Tracker, which also tracks hit/mana points and with a few other secret features
- Spellbook, for looking up spells and building custom spell lists so you always have your character's known spells at a glance.
- Bestiary, which allows looking up stat blocks, a very convenient tool for LMs running combat with Venture's unique creatures (such as Grimalkyn, Gribs, and Merrim).
- Venture Dice Roller, which not only handles basic dice rolls but also allows you to input your character's attributes, skill proficiencies, saving throws, and roll with dis/advantage.
- Fightspace, a convenient tool for LMs to run combat on a grid, complete with easy custom tokens, distance measuring, and fog of war so complete dungeons can be run from it.
- Venture Magic Item Builder, a tool for doing just that! Exports to image cards for properties at a glance.
- Crawl, a random dungeon generator with different themes, such as crypt, arcane tower, and cave.
- Crawlspace, a basic dungeon designer.
- Crawlspace Heavy, an advanced dungeon designer with the ability to randomly generate individual levels (using Crawl) which can then be modified however you wish.
The Venture Player's Guide is available on Amazon and other retailers in both ebook and paperback. There are some things in the works behind the scenes, such as the Threat system and a suite of apps, but the main focus right now is having the Player's Guide available on DrivethruRPG in Hardcover. This is a very confusing process since IngramSpark accepted the same file DrivethruRPG has rejected multiple times. However, we are in talks with support and will have the book available ASAP.
Meet the Mycari.
Sentient fungal folk hailing from the vast, damp, underground grove known as Zyphoril, the Mycari are all connected with one another via a decentralized but unified fungal consciousness. Their language, Mycelic, is spoken exclusively through telepathy, which many other races find disquieting.
Mechanically, the Mycari can release spores during combat, communicate telepathically, and even attempt to read the thoughts of other creatures.
(Art by Roodle Studio)
Meet the Minotaur. Most of the playable fantasy races in Venture are original content, but I've always been a huge fan of the Minotaur from ancient Crete, so I couldn't resist adding it.
Intensely logical, powerful, and protective of their heritage, Minotaurs hail from an ancient empire said to rival Mu. That empire was known as Minos, and its denizens carved halls that spiraled for miles. Minotaur myths tell that they were once humans themselves, transformed in order to protect the sacred Heart of Minos, a relic said to embody perfect understanding of one's own mind.
Modern Minotaur society has decayed a great deal from that once-massive empire of old, though Minotaurs still seek to protect their heritage and the ancient ruins of Minos still scattered throughout Endoxas.
Mechanically, Minotaurs gain access to a unique feature called Labyrinthine Sense, which gives them the always-on ability to know which direction they are facing and how to reach the exit of any indoor structure. In addition, they are immune to the Labyrinth spell, one of the most powerful spells in the game.
(Art by Roodle Studio)
@memeslich Exactly. There's a lot to take care of as a GM. When a GM feels like the effort is all for a disinterested party, that's the beginning of the end.