I replaced my entire game environment in one day… 👀
Every tile, prop, and even the sky background
completely replaced in ONE day
106 assets. One day.
No manual asset work. None.
I used:
Codex + GPT-5.5 + GPT Image 2
Left: code-generated
Right: GPT Image 2
Guys… this is a game changer
I’ve always hated doing manual asset work,
so I intentionally left most visuals as code-generated before
…but look at it now
In a single day, the game went from placeholder visuals
to something that actually feels production-ready
No exporting
No dragging files
No asset management
Just direction → generation → applied directly in-game
This feels like a whole new era
vibe coding + vibe art
And somehow… this all came together
just 9 hours before the #vibejam deadline 👀
What a journey
learned a lot, had a lot of fun
If you’re curious what this looks like in a real game…
Go play ECO Guardian and help save the planet 🌱
#gamedev #indiedev #ai @levelsio
I am just falling in love with Astrocade and really happy to see this milestone.
Astrocade is the only platform currently providing all the tokens for free to creators and players also don't pay a single penny nor watching any ads...
I don't know how this will be sustainable in business model but I will enjoy the ride while it lasts!
@levelsio@AndreyAzimov I 100% agree with you but it’s been 2 years since I am trying to build something in side and yet didn't make any money.... However I will still not quit my day job until I can make enough to make living for sure! I really hope the dreams come true soon tho....
Here’s another game I made entirely through vibe coding using @PlayAstrocade 👀
A famous fruit merger game… but fully in 3D 🍉
All of the voxel fruit assets in this game are actually code-generated
No manual modeling. No asset packs.
Everything was created directly inside Astrocade using AI workflows only
Built in around 4 days
$0 cost
Honestly still kinda crazy to me that this is now possible 🤯
👇 Try it here!
#gamedev #indiedev #ai #astrocade
Grok Build is a fully interactive CLI, which means you can actually use your mouse to click. No flickers.
Especially useful as I find myself running 5+ agents at a time and jumping between plans.
Ahh thank you so much for the kind words ❤️
As someone with zero coding background, I’m honestly really happy to have come this far with AI. I’ve truly been enjoying this new era.
While building ECO Guardian, I kept asking myself:
How can I make learning more fun for my kids?
What’s the right balance between gameplay and education?
Could a game actually make a small positive impact on the world we live in?
That’s why it means so much to hear people genuinely had fun playing it while still taking something educational away from the experience 🌱
Full review here:
https://t.co/Rv2mOtB8oC
#vibejam
🏆 ECO Guardian @VibeCreAI:
Clever propaganda piece for environmental conservation mixed with vampire survivors and obvious effort. I hate to say I really enjoyed playing it and want to play more. Props to the creator, this is really well done. No further notes!
Ahh thank you so much for your kind words ❤️
As someone with zero coding background, I’m honestly really happy to have come this far with AI. I’m truly enjoying this new era.
While building the game, I kept asking myself:
How can I make learning more fun for my kids?
What’s the right balance between gameplay and education?
Could a game actually make a small positive impact on the world we live in?
That’s why it means a lot to hear that people genuinely had fun playing it while still taking something educational away from the experience.
Thank you again 🙏