I haven't posted any updates lately but here's what I'm doing:
I'm following the course "Art of effective rigging 2" and I'm almost finishing the chapter 6 (there are 7 in total)
I wish to be able to provide animation ready rigs of my characters in the future! :>
Little pro-tip for #VRChat avatar creators. You can prevent fingers, claws, etc., from clipping through your hands with the muscle settings in Unity. These settings are located in the same place where you'd map bones to your avatar's skeleton.
Docs linked below.
As I'm becoming more used to blender and unity, I've tried to adapt again Polycrow's maid dress to VirtualKeni's royal pony model. Still need a bit of work, but at least it fits nicely on myself when I'm Rainbow Dash ;)
I've updated a bit my Wonderbolt outfit as well :)