Familiarity bias and roster mobility in OW:
A typical Master Div team (S4-S7) changed only 1.39 core roster slots when the optimum is 1.60
Teams coming from a qualifier only change 0.38 slots, squandering a chance to poach better talent
Polynomial Regressions + Proof Below
@StarClericINC Clash? that mode isn't in the game
We are missing 4 hs, 1 fdps, 7 fs and 7 ms so I would want to see that, completely rekitting hog, doom and rein could compensate for no new tanks
Major reworks (like we have never seen) for paraiso and havana would be better than more slop
Maps are the most important content rn (we have too many hero releases), but padding out the pool of already the largest mode?
It's also the worst mode, needing reworks badly (removing AA, both teams can attack if they cap regardless of timebank) + it will rarely be in the pool
@StarClericINC 4 years ago flashpoint and push didn't exist, we still get only two flashpoint or push choices rather than 3 because there isn't 8 maps in those modes (just 3 or 4), when you have to play all the modes equally in teamplay it means the variety improvement is low from a hybrid map
Thankyou, @H2kuOW 💙
Though still part of the Geekay family, Haku now moves to the substitute spot.
Now, a new journey begins! Welcome @KellexOW to the team as our new Main Support. Excited for what's to come 🔥
شكرًا هاكو💙
رغم انه لايزال جزءًا من عائلة جيكي إلا ان هاكو بينتقل الى مقعد البدلاء
الآن يبدء فصل جديد! نرحب ب كيليكس في الفر��ق سبورت جديد لنا، متحمسين جداً للقادم 🔥
#GKWeGame #جيكياللعب_عندنا
After getting rank reclaimed on main from C5 to C3 I had to get C3 legit...
Solo Q, no (0 HOURS) Lucio playtime, rank reclaimed from GM2 to GM1, no calibration ☺️
@nev_ow@WarwickAngelsOW@HorrocksFPS@PotNoodleOW@Kier_Starmer In Spring I tried to have 2 top 12 teams, one of those got 7-8 USS but missed one of the six NSE swiss matches and missed div1 (won div2 ig...), the other was on track for top 12 but got the combo of one guy leaving and @exylophone__ 's surprise skiing trip, ending 13-16 in both
Huge ball knowledge on railings, why does every new map always have railings that add nothing to the map but RNG
I love getting my boop kill denied because some random spam didn't break the railings or it's the first round of escort/hybrid
Familiarity bias and roster mobility in OW:
A typical Master Div team (S4-S7) changed only 1.39 core roster slots when the optimum is 1.60
Teams coming from a qualifier only change 0.38 slots, squandering a chance to poach better talent
Polynomial Regressions + Proof Below