@joefishsilver@HoshizoraTTV@Nerd_Gasms Rocket is intentionally designed so that you cannot benefit from more than 1 healing orb at a time. If you are not weaving in primary fire between shots of healing orb, you are not contributing to damage, and making things harder for your team.
@HoshizoraTTV@Nerd_Gasms It breaks my heart every time I get to the end screen, and see that our rocket has under 1000 damage. Nobody knows how to play my little man.