I was fortunate to test Muse for a while. My favorite win so far was a price alert I had on it that finally hit few months later for the snowblower we need for the coming winter. $200 saved on the spot!
2/ we also have a public bug bounty program. If you can find a security hole or impactful prompt injection in Muse, and disclose it responsibly, you can get up to $300,000.
read more on our bug bounty page: https://t.co/BjO6soun3n
Super proud to be part of this team and even more excited for the journey ahead as we join Meta Superintelligence Labs and continue the mission to make the App that makes Apps!
It's bittersweet to shut down Gizmo, a labor of love by so many people for the last couple years, but I'm excited for Pocket and what's next.
Starting a company is something I wanted to do for a long time, and it was way more fun than I imagined. I owe everything to my cofounders and early team, who couldn't have been a more perfect bunch to build with.
And thank you to @tjack, who took a big bet on us, and to the rest of our investors and early users (gizmologists!).
The vision for Atma Sciences -- Atma is "apps to make apps" -- was to create tools that let anyone express their creativity in ways that were not previously possible. We're going to stay true to that mission with https://t.co/SDasS9uRcX (now on iOS and Android!)
Onward!
Meta is bringing Pocket, its experimental AI-powered app for creating and sharing interactive games, to users across the U.S. after quietly testing it in Brazil.
https://t.co/AYFUpUIJlh
1/ muse spark 1.1 is an industry-competitive agentic and coding model. across many agentic evals it rivals gpt-5.5 and opus-4.8.
available now through the new meta model api and in meta ai. 🧵
A perfect use case for AI-generated personal software: I merged multiple Thanksgiving recipes into one idiot-proof step-by-step timeline with a timer.
I tried a few different options:
@Claudeai Code was fast and ergonomic, and even looked up sous vide temps, but the design was rough and it didn’t get my request for a “dark academia vibe.”
@Lovable was fast, but made a critical logic error by assuming I’d hit “start” at the exact right moment. Also missed the aesthetic. More prompting fixed it.
@MakeGizmos succeeded in one shot and was the only one that understood the assignment on dark academia. Mobile first was super convenient. One nit: the timer paused when I exited the app.
@wabi ignored my design direction and stuck to its white liquid glass look. It made the same timing mistake as Lovable and had to be prompted to fix it.
Happy Thanksgiving!
It’s not too late to be one of the first million Gizmologists 👩🎨 Now with a sounds library, group chat, image gen, and lots more coming soon! Here’s a recent favorite: https://t.co/eVAREW0RoJ
From Snap's earnings call, Snapchat+ has now amassed 12M subscribers, pretty much doubling year-over-year.
Non-ads revenue has reached $123M for the quarter, a half-billion annual run rate, and 9% of total revenue for the company.
Snapchat+ launched in July of 2022.
We’ve now reached over 5 MILLION Snapchat+ subscribers! Because of them, we’ve been able to test new features to some of the most passionate members of our community, driving innovation (and getting amazing feedback along the way). Grateful for our entire Snapchat+ community.
https://t.co/4rN7xFtFOi
@sebmzz The one thing you learn from the history of social networks is actually the opposite of what that tweet says: IRL friends are the only ones that will switch to new apps with you (new MSN, or WhatsApp vs new LinkedIn).
Keep it up!
A year ago today I was still squashing last minute bugs for this $3.99 a month subscription service, can't imagine there are now over 4,000,000 subscribers paying for it! https://t.co/YmNQ7cinsK