The NEW COURSE is finally out!!! 🕹️🙀
This is my love letter to the OG PlayStation!!!
We'll cover the PS1 Hardware, MIPS assembler, C & PsyQ SDK, 3D graphics, fixed-point math, PS1 quirks, RISC pipeline, and much (!) more...
Enroll: 🔗https://t.co/wVc78YtKWI
See you inside!
One year ago I didn't understand how games got featured in showcases nor did I believe mine ever would.
I've now been featured in 6+ festivals!
A thread of my journey so far 🧵
#indiegames#gamedev#indiegamedev
Navigation is back to sort of working. Recorded a simple stress test of 64 * 3 agents clearing forest and rocks. There are still couple of problems with avoidance and generating paths which are too close to obstacles. #indiegame#IndieGameDev#devlog#pixelart
Defeating each Kami sequentially is quite hard -- That's why we added someone to give a little help to the player (you'll really need it 😈)
Wishlist Gurei on Steam: https://t.co/5VDvWvgslm
#screenshotsaturday#gurei#indiedev#gamedev#indiegame#ゲーム制作
Hoy publiqué un artículo sobre cómo se generan trayectorias libres de colisiones en robots.
Lo comparto por si puede ser interesante para alguien:
https://t.co/oOcisYKL4J
#Robots#Robotics#Engineering#tech