Since TWW Arms has had a bug that causes your CS and Avatar to gain cooldown if you consume a SD stack when you have 2 stacks of it.
And its not like a globals worth. Its 2 seconds...
Crazy that they made Arms warriors new mastery just versatility 2.0 without the DR part and called it a day.
What happened to the old mastery? It got nerfed and turned into 2 different talents at different points of our trees
.@WarcraftDevs
Day 3 of asking please fix Executioner's Precision ICD to 0.5s like every other similar effect in the game.
Current 1s ICD makes it so if you press execute twice in a row with enough haste(50~%, during lust/haste flask) you only get 1 stack.
I hate investing 3 talents for Execute to return to its pre-dragonflight level of strength. Missing even one talent just devalues the entire button to a point of non existance.
These new talent trees have honestly been the worst enemy of warriors.
@XonyBones Hi, I dont know what level of content you play at but most bosses at high level require you to go further away from them for a mechinc or two so you dont wipe your group/raid
How does Blizzards melee design philosophy of "Melees should be in melee" end up with Rets and UHDKs doing their entire rotation fron 20 yards away whilst Warriors are licking the bosses feet to even be in range to do anything.
It really bothers me why Colossal Might stacks only last for so little time.
Uncecessary friction in pugs when tanks cant pull fast enough for me and in raids it just feels like shit missing ~50% of my demolishes damage on pull where I got my pot and lust and shit.
With the current state of warrior and how it has been treated in terms of gameplay changes, the entire theorycrafting community has moved on to waiting for The Last Titan Alpha.
Some are even waiting for patch 14.0 but maybe Blizzard will prove us wrong for once!
@Raidfather Hey! I am happy you find Slayer enjoyable. I do think Slayer has its moments sometimes.
But I personally cant find a spec enjoyable that has its entire rotation revolve around a purely RNG proc that I have 0 impact over. The variance of this spec is absolutely overshot.
People seem to be confusing good tuning with good class design.
Sure Arms is tuned to the max atm but it wont change the clunky gameplay that has only been getting worse since Legion.
And dont even mention Fury, same gameplay loop since legion with 0 variarion.
Everytime someone suggests changes to fury or arms they always draw inspiration from BFA or before it.
Is it a weird coincidence or maybe the playerbase just wants to go back to that type of warrior gameplay.
I cant wait to see what happens in Season 2 once arms loses its current tier set and blizzard doesnt implement it as a talent.
It is insane how much power the current tier gives Arms inside keys. Oh well, might be time for the 3rd Arms Manifesto
I wonder how much class design suffers from the developers ego being too big to accept suggestions from the community regarding gameplay loops or talent tree changes
I had a dream about Midnight Alpha warrior where Arms only had CS+Demo/BS as its cooldowns.
Then the great pruning happened and Arms gained 2 more CD's. Really a shame they didnt have the guts to commit into the alpha version of Arms, would have been a banger.
Crazy how they took Unhinged from the Arms tree and made it exclusive to the hero spec that doesnt interact with Mortal Strikes.
Also bring back unhinged sweeping..
It is supposed to be an 18 second long buff and if it worked properly we should consistently be hovering around 2-3 stacks. Instead we live with 1-2 stacks -> see picture
Why doesnt Executioner still expend old stacks and replace them with the new duration, instead overcapping the stacks makes me lose stacks faster.
Imagine if your ironfur was stacked to 3 and you had to wait for 1 stack to expire before you could press it again.
@MimirTheAesir WoW players have proven time and time again that the only thing that matters to majority of players is the damage number at the end of boss fight/dungeon/pvp match.
You could have the most fundamentally broken spec gameplay wise and it would still be popular if it dealt most dam
Arcane mage has a silly bug that managed to exist for 1 millisecond on live servers.
Meanwhile both warrior dps specs have been unplayable dogshit since Dragonflight.
.@WarcraftDevs
Day 2 of asking please fix Executioner's Precision ICD to 0.5s like every other similar effect in the game.
Current 1s ICD makes it so if you press execute twice in a row with enough haste(50~%, during lust/haste flask) you only get 1 stack.