Whether we like it or not, a quick end to the Marathon experiment is the best chance we have at seeing more Destiny in the future, be that Destiny 3 or a Destiny 2 revival.
Full opinion in the article below.
https://t.co/WdQ7oHHVRn
I’ve been thinking about this a lot, it’s also important that this update is for the hardcore players not new players. This is not new content, it’s just a love letter to big fans of the game with hundreds of hours in it. All the same problems as before for new lights are still here.
The reason I say this is think about how many people bought D2 in 2017, enjoyed it, moved onto other games and never came back. Like that traditional gamer that plays buys and enjoys new games as they come out and moved onto the next thing. Many of them never returned after a month or two of launch D2 even if they liked it.
That “new game comes out let’s hop on” crowd is who a Destiny 3 would need to be successful at launch. I’m not saying they’d get those people I have no idea, but this update certainly was never going to draw them back in.
But if there’s 1-3 million players that are relatively hardcore or nostalgic or atleast interested and connected enough to the community to come back, that’s not a bad baseline to start with. A lot of games would die for that, but certainly a D3 would need more than that
Personally I think daily/weekly/monthly players overlaid with total playtime are the most relevant baseline metrics on game health.
Concurrent is difficult to measure and not very relevant. It's cool Steam gives us that count but people are too obsessed with it.
If Destiny games and expansions were financial disappointments, what wouldn’t be a financial disappointment?
I’d rather invest in a successful and moderately profitable sure thing than shoot for the moon with concord and end up with nothing
The reason I think we will see more Destiny, at some point, is that making a new live service in the current world is a shot in the dark.
Regardless of quality, you never know if it will be huge,decent stable player base, or just flop immediately.
If funding Destiny 3 is a risk (which it is), I can’t imagine funding anything else Bungie could make is less risky.
At least with Destiny 3 you are starting with a built in player base as a floor and hope it succeeds above that
To be fair to Marathon, it’s kind of insane strategy to announce and implement the end of a beloved, 12 year franchise in Destiny the same week you do a new season plus free week in Marathon to increase player counts.
Really knee capped it’s moment in the limelight
@IREWolfman@blueberriesGG To be fair that is only the steam concurrents number, peak concurrents across pc and console was around 400k and total players for the day was at least 800k!
Thank you to everyone signing in to join us for Monument of Triumph.
We've seen quite a few fireteams reuniting, groups memorizing Pantheon patterns to prep for Saturday's gauntlet, and many asking for clues about [REDACTED].
Those nailbiter SRL finishes? And the drip with all this new armor?
What a wild day so far.
Keep it up.
The new lore books that were meant to be for Shattered Cycle are SO PEAK. THE LODI LORE IS SO GOOD MAN HIS STORY IS AWESOME.
@lobrocop I know you were going to give such a great performance
@alisontheperson you and the narrative team cooked up some of the best lore. Thank you
Super important to note the difference between daily active players and concurrents.
At its worst over the past 6 months there were days with 160k over the whole day, not concurrents
To be at 360k concurrents before the end of the workday is great, I’ll be curious what the DAU is today
Do you think they heard us?
Follow along at https://t.co/ykxuKXGbgy. We have enough data to accurately estimate the concurrents and the numbers are pretty damn good...
At its best, content was a machine to create memories and friendships. No new content stings.
This pain is about losing a place where so many memories were made. It stings not because of what it was, but the realization of what it won't be.