@unity There simply isn't a world in which these proposed changes (or anything similar to them) go over well with developers, publishers, or distributors. The brand has already suffered a massive loss, and the most you can do now is stem the bleeding. Do better, cause this won't cut it.
I'm working on a non-pixelart game?! -
https://t.co/iOv3JYUZRm
The prototype stage was successful and we can now call it an actual game in the making! :)
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