with the recent announcement of Supergiant's #Hades2, I thought I'd share this sound redesign exercise I did of the first #HadesGame
I tried to reflect the game's visual aesthetic as much as possible, happy with it!
#gameaudio#gamedev
WHY AM I ARMED?
The free demo for my upcoming game is OUT NOW!
Explore and battle your way through a world that seems obsessed with... arms?
Let me know what you think in the replies or in the comments on the game page! 💪
https://t.co/8Dd4pzucUh
another evening sketch, this time a little computervirus coming to get ya final boss arena vibe
channeling KH2 Tron? kinda? but not at all
#gameaudio#gamemusic#gamedev
Hey ya'll! ✨My name is Sean and I make music for film and games! Here's my reel, check it out! 🤩
Also omg look website: 👀
https://t.co/lJWTi5kO0W
Retweets much appreciated! 😊
#filmcomposer#gamedev#composer#reel
made an Electric Car patch in phaseplant! this was kind of a first foray into one-patch-sfx, so all analog osc & pretty messy processing chain. next step is to use wavetables instead to save on filtering and automation.