Left: Sunflesh Rift skins. Right: Existing store skins.
A lot of the paid Rift is just recolors of cosmetics that already exist. Some are different enough, but others (like Trickster's) barely changed.
Am I expecting too much? #DeadByDaylight#DBD
@iCoerceTv Posts like these that make me realize I don't even know half of the problems going on with some of the killers I haven't touched in a while. 😭
𝙽𝚘 𝚜𝚠𝚎𝚊𝚝.
From the mind of Zach Cregger, director of Weapons and Barbarian. Watch the official trailer for Resident Evil. Filmed for IMAX – in theatres 9.18.
How is it we're actually arguing against things that would genuinely improve the game for everyone? Yeah sure, let's all get hyped handing over our wallets for skins while balancing and mmr changes go untouched and cheaters remain rampant. Where's the logic?
Translation: "I love spending my paychecks on a game that refuses to help the overall player experience. Me like shiny new skins, me like HD graphics."
Fucking hell, these people can't be real.
Casual DBD players will often complain about tunneling, camping, slugging, bully squads and gen rushing.
Meanwhile, I've noticed competitive players will complain about things outside of their control like ping, known bugs, and unbalanced maps / perks.
Be the latter.