Hi, Iโm Who Els But Me ๐
I create indie game and simulation discovery content across short-form, first looks and live coverage.
I love finding games people might otherwise miss and helping them reach the right audience.
Developers, publishers and fellow creators - always happy to connect!๐
Email and more - https://t.co/DTk89rH9Ec
#IndieGames #GameDiscovery #GameDev #GamingCreator
I never imagined that my one question on KICK Talk could help spark such an incredible wave of change. ๐ฅน
My feed is absolutely FULL of phenomenal creators finally getting their flowers. People who have poured years of hard work, dedication and love into their communities, and who deserve every bit of recognition coming their way.
Seeing this has genuinely restored my faith in @kick listening to smaller voices, and reminded me that even one voice can make a lasting difference across an entire platform.
A HUGE thank you to @StakeEddie for reading my question aloud, @KICKEthan for taking that feedback seriously and helping turn it into something genuinely life-changing for so many people, and every member of the Kick team working behind the scenes to make this happen.
Seeing so many incredible people being given the opportunities they've worked so hard for is honestly quite emotional. ๐
This is what happens when a platform truly listens to its community.
@kickcommunity
We've been listening to the feedback that is going around on socials, and what we've heard when Ed and I have been live on KICK Talk - so I wanted to give everyone an update on what we've done about it.
First one was that we weren't featuring enough people and the front page was a little too static and sticky for creators that were featured for extended periods of time. Our feature team has pushed hard on this, working with our account management and partnerships teams, and we've now featured over 3,000 creators over the last two weeks.
Second was around our homegrown and loyal creators. The ones who've been grinding with us for ages but haven't quite hit the metrics to get partnered and monetised. We went through the data (and jumped in a lot of chats) and we're partnering over 100 creators immediately. If that includes you, you'll be getting an email from us over the next 24 hours.
We know it's not a perfect science and data can't drive all decisions so if you feel like you should have been included and have been rocking with us for years? Send your pitch to [email protected] and tell us how and why you meet the criteria we mentioned on KICK Talk. We're talking 2-3 years streaming on KICK and close to achieving partner, but if you're not quite there we may be able to help with that final push. OGs deserve to be acknowledged by the platforms they helped build.
Speaking of creators who've been with us through the whole journey, we're currently designing an OG Streamer Badge that will be rolled out to our most consistent and loyal streamers who've been here since near the start of KICK. We haven't locked in a name yet, so we want your help. Drop your best name ideas below.
Please keep the feedback coming. It helps us improve and shapes what we work on next, so keep it honest and keep it coming.
@StakeEddie I'm genuinely so excited to see what the future holds for Kick! ๐ So many positive changes already, and hopefully many more to come! ๐ฅฐ
@KICKEthan@eddie@KICKEthan I was wondering if you would be open to opening up a direct line of communication with myself in regards to ideas for the site. I have been emailing ideas@kick previously but would love to chat further :)
I just wanted to say a massive thank you for taking the feedback I raised with @Eddie on Kick Talk seriously. It's genuinely lovely to see the platform recognising the homegrown creators who've put years into building their communities and giving those who deserve it a chance and im already seeing the amazing diffrence this has caused to some fantastic streamers!! ๐
I'd also however love to ask that you revisit the full question @KICKEthan, particularly the example I gave of @ItsQueen_Eliza. She's exactly the kind of creator I was talking about when I was writing it, and I really hope she hasn't been overlooked in this process.
It's wonderful to see positive changes being made, and I really appreciate that the feedback hasn't fallen on deaf ears. ๐
@weirskynet@kickcommunity@KICKEthan@StakeEddie Im in tears!!! Who knew one question would spark such a huge thing for so many amazing people like your Weir. Im so so so proud of you!!!
Thanks for sharing, but I have to ask, do you actually have permission to use the Pokรฉmon IP?
Nintendo and The Pokรฉmon Company are notoriously aggressive when it comes to protecting their intellectual property, and Iโd be extremely hesitant to feature something that could potentially put my own channels at risk.
Iโm genuinely surprised to see a fangame using such a heavily protected IP being actively promoted to content creators without any clarification around licensing.
We've discovered some amazing indie games lately!
Every week we play 5 indie demos live, giving each 30 minutes to see what they're all about.
Indie devs, want your game featured in a future episode? Drop your playable demo link below and tell me a little about it!
#IndieDev #IndieGames #IndieDevSpotlight
Yup that would be me :) I was surprised when I saw my question trending all over X this week! There was more to the start which I feel gives a little bit more weight to the whole question; with the importance of home grown talent being almost side stepped in favour of platforms with low follow metrics -CCV and Followers are such a strange thing for Kick to compare when looking for partners (in my eyes)-. But there's only so much you can write in a kick chat box to fully get it all across - so I'm glad its been received so well!!
@handlewcaregame This looks fantastic! Unfortunately I cant cover it during this series however I would love to take up that key offer because I'm working on multi-player indie nights too :)
@corhoonx It's been a great way to find new games for my audience and myself that's for sure :) Also been handy for the dev's too seeing there games playtested a little :)
@JamesBerkelmans this looks fun! Unfortunately since it's not multiplayer i do during this series I cant feature it BUT I will keep it on my list for multi-player demos :)