I'm making a cosy physics-based automation game where the goal is to feed logs to the earth's core
Its a sandbox game with puzzle elements to it, chaotic or orderly - it's up to you how you wanna build your contraptions
"Log Drop" on Steam
The centre of the earth is hungry and it wants logs
- Chop trees and pile the logs up
- Build a contraption to funnel them down
- Physics decides where every log goes
Game is Log Drop