iOS dev💻always looking for new ways to build better products and platforms for clients, show me your side project and tell Love chating bout side projects👩💻
Wow, when you’re on a phone call on the iPhone 14 Pro the wave form animation in the dynamic island is orange when you are speaking and green when the other party is speaking!
Learning 4x4 in ARkit has been one of the most foundation shattering experiences ive gone through learning a new tech stack, i can deal with new software but adding W to XYZ, thats gonna take some time to mull over 😅
SwiftUIs baked in animation is great but after having a go at Lottie with adobe after effects, I can’t wait to waste more time on superfluous animations 😂
Plistbuddy is still surprisingly helpful for build scripting even though Xcode is moving away from plist based environment management. I’d highly recommend giving it a quick once over to see if it can help you with your dev needs
Great write up and good information to know just as a developer and how your memory is being handled under the hood. (Unlike 90% of l33tcode questions 😂😂😂😂)
A common question asked during the phone screen for iOS interviews is
"What is memory management and how is it handled in iOS?"
Here's how I would answer.
@levochkacodes I hope and pray but there are so many job postings for supporting legacy apps written in UIKit ( even objective c).
I continue to hope mostly because SwiftUI is just so much more fun to work with 😂
One thing I’ve found realy helps my learning is taking the time to just explore Xcode and understand it’s under the hood behaviour. Buildscripts I’ve learned can be so helpful and I wouldn’t have known if I’d just left all the scary project settings alone