@gunnarmorling Spinning plates. Exhausting in its own way.
Debugging and writing manually was also tiring.
Output is still 10x or 20x, so 100% worth it.
๐ฎ Legendary Update - Feb 7 - 14
โจ New
- Flying units overhauled: parabolic arcs, air-to-air collision, hover bob, physics-based death
- Ritual summons redesigned - multi-summon per turn based on lab level
- Strategic rituals cast from lab with map targeting
- Repeat next turn toggle for forging and rituals
- All heroes are now sacred with faith bonuses and auto-bless
- Directional blood spray from actual damage angles
โก Better
- Spell system rebalanced - cast time/fatigue from path levels
- Redesigned spell, item, and forge tooltips
- Landing page and login flow simplified
- Battlefield performance improvements
๐ Fixed
- Flying units no longer stack or clip through ground units
- Unit rout only triggers after 50%+ army losses
- Ranged attacks now use 3D distance for flying targets
200 players tried the game since Saturday.
Some have already finished the 2 acts and are grinding endgame maps! Congrats to them.
Me: hurrying up to finish and release the act 3.
Any #diablo2#diablo3#diabloIV#poe#poe2#pathofexile player wanting to try this ? The game is free and runs in your web browser.
Just added three more classes on top of Mage and Musketeer: Alchemyst, Witch and Guardian.
https://t.co/ykRrcnUdEQ