@didyaknowtensei Huge fan of P1 and the P2 duology. They have such a distinct flavor and atmosphere that is unmatched. I am worried Atlus is just going to make them pretty and easy to play. They require a lot love and understanding to preserve at least SOME of the original feeling. Won't be easy.
We’re excited to announce that we have partnered with Imagineer and TOYBOX to bring AYAKASHI Fishing Folktails to the Americas and Europe on Nintendo Switch and Nintendo Switch 2 in mid-2027!
AYAKASHI Fishing Folktails is a cozy yet intense realistic fishing experience mixed with the supernatural and features scenic Japanese landscapes, over 100 fish varieties, fishing tackle and bait with unique properties, and more!
Stay tuned for more information in the coming months.
As seen in Indie World's Japanese stream today...Rhythm Doctor is coming to Nintendo Switch and Nintendo Switch 2 this December!
本日のIndie Worldの映像でご覧いただいた通り、 Rhythm DoctorはNintendo SwitchとNintendo Switch 2向けに 12月 登場!
https://t.co/PYa9CU5jHn
Join us on Oct 28 at 7am PT for a new #IndieWorld Showcase! Tune in for roughly 15 minutes of new announcements and updates on indie games coming to Nintendo Switch 2 and Nintendo Switch.
Watch here: https://t.co/yXkwvRMfTg
Looks like a Phantom Thief snuck into the cranes! 👀
In celebration of the Persona 30th Anniversary, we know you'll want to check out the NEW Round1 exclusive Persona 5: Dancing in Starlight PM Figure - Morgana - P30thxROUND1 Ver. 😉
Add another piece of Persona to your collection and see if you have what it takes to bring Morgana home! 🐾
Persona 30th Anniversary at Round1 now available!
Click for more details!
https://t.co/91ZP1AwaRm
#Round1USA #round1 #Persona30thAnniversary
I thought some of you might have a few questions, so I've put together a little Q&A.
Q: Wait, so Uchi isn't with Too Kyo Games anymore?
A: I'm still part of Too Kyo Games, thanks to the kindness of its members. It's a bit like branching out on my own while staying connected to the Too Kyo family. I guess... I just wanted to build something under my own banner, so I decided to start an independent company.
Q: So, you and Kodaka didn't have a falling-out?
A: I may have fallen in love with him, but we'd never have a falling-out. We're still so close that we even have pajama parties at each other's houses, sipping strawberry milk boba together...
Q: What was the game that got canceled?
A: I'm really sorry, but I can't reveal that here... I'll let you use your imagination, but if Uchi fans had heard the title, they might have danced like crazy with nosebleeds for three days and three nights straight.
Q: Why was the game canceled?
A: I apologize, but I can't go into the details of that either. But on a more serious note, I think it's fair to say that major changes in the game development landscape may have played a part. And what brought about those changes? Needless to say... AI (artificial intelligence).
Advances in AI have made it possible for people to create games at a much lower cost. To stay competitive, mid-sized game developers like us need to find ways to cut costs. However, these days, using AI to make games is generally frowned upon, isn't it...? Unfortunately, under these circumstances, we're fighting a losing battle.
It's often assumed that using AI could cause creators to lose their jobs. But the opposite can also be true. In other words, "not using AI" could also cause creators to lose their jobs. If using AI had been an option, perhaps the project wouldn't have been canceled. Of course, humans would have handled all the creative work, leaving only the tedious tasks to AI. That way, we might have been able to cut development time, not staff.
Oh, and just to be clear, that doesn't mean the budget was the direct cause of the cancellation. I'm just saying that if we'd been able to cut costs further, things might have turned out differently.
Q: There are still so many things I'd like to ask...
A: Hopefully, I'll get another chance to talk about them. I'm always happy to make myself available for interviews with the press. If you have any further questions, please feel free to reach out through the "CONTACT" form on our official website: https://t.co/HafLLqxdUE
P.S. To all the fans out there: Thank you so much for all your lovely messages! I've received an overwhelming number of them, and I'm going to read every single one! I sincerely appreciate all your kindness!
Today marks 25 years of Ace Attorney's courtroom capers, tricky turnabouts, and intricate investigations. 🎉
With unforgettable characters, magnificent music, and compelling narratives, tell us how Ace Attorney has affected you over the last quarter of a century!