I honestly believe this, btw. Much like how I like the first three outfits from the recent NY International Antiquarian Book Fair (pics from IG gramparents), but think a lot of modern mens outfits are sterile and boring, like gray flooring, in their pursuit of "presentability"
hi again ^^ new side project to share...
its called andstar (&*), a little Twine-like engine that allows anyone to create (and play!) a Disco Elysium inspired game. play right in browser, or export to itch:io
can't wait to see what y'all do with it!!
https://t.co/78D8kheztB
'Shadow of the Colossus' creator Fumito Ueda says his new game 'Gen Atlas' was made without generative AI 🎮
"Everything that is considered game development [is] made by humans"
He gave his 'absolute everything' to the game
"Every time I’m making something, you never know when or if there’s a next ... you never know if there is another chance"
(via @pcgamer | @VGC_News)
Eric Andre on JPEGMAFIA
“I don’t think there’s anything like him, I think he’s one of one and it seems completely 21st century music rather than just like repeating something that’s already been successful…”
ICYMI: Hytale’s Update 5 is out!
We want to shine a spotlight on our new Trigger Volume Tool which allows you to place persistent 3D volumes that trigger configurable effects when conditions are met.
Think of these 3D volumes as tripwires that are completely invisible to the player. However, when something happens inside of it (a player walks into it, a creature walks out, a block is placed, an arrow is shot, etc.) it will react by running a desired effect.
Here’s a compilation from our Level Designers demonstrating what's possible with this tool.
Not a single line of code was written to do this. 100% UI based scripting! 🤯
@Lionsinsupabowl Music discourse has utterly crumbled, and opinions have become very judgemental
If you like music others don't, people are quick to judge and disapprove
Peggy is still one of the best to do it, and this album doesn't remove the talent from the rest of his work (I liked it too)
Very excited to showcase my typographic and layout work for the character title cards in snaptic's new animated short “glass memory”! 💿👤✨
Very thankful for this awesome opportunity – two pictogram guys working together :)