Building a geologically accurate 510,072,000 km² open 3D Earth is no small feat, but we have laid the foundations & are looking ahead 🌏✌️
The combat mechanics we are currently designing, creating, and implementing not only matter for #Earth2 #Hordes but will also be used throughout different areas of #E2V1 long term. This includes things like the multiplayer system, character controllers, syncing, navigation mesh, animations, hotkeys, enemy units, enemy AI, health, mana, stamina, hunger, and many other systems needed to release a mini-game like Earth 2 Hordes.
So in the short term, the development of these systems not only contributes to providing our #Players with engaging experiences inside #E2V1 via our first mini-game, but also represents important progress we can & will use for future parts of the #Metaverse platform we’re building.
Although it's been challenging to manage alongside my other obligations, I’ve really enjoyed working on the game design for #Earth2Hordes so far. My goal is not only to expand on the utility of #Land, $ESS, and #Resources, but to ensure #Earth2Hordes is a mini-game that’s fun to play & maybe offer a few laughs along the way—challenging and engaging but not too serious.
Though it’s not part of the current footage, there is a specific feature I wanted which has already brought out a few chuckles during playtests, so I look forward to demoing that in future footage releases.
Please be sure to read our article, it has a lot of additional details in it about the combat mechanics, Earth 2 Hordes, development, progress and so forth :
➡️https://t.co/ITSH6rn3FP
And by all means check out the footage in the video, it is still very early in development but we just wanted to provide an update to our #community.
➡️https://t.co/hskoj3UxUx
As I said a couple of weeks ago when we released the #animal #vol1 video footage, irrespective of what people say we're busy behind the scenes focusing on building #Earth2.
#Earth2 #Metaverse #E2V1 #Combat #gameplay #OpenWorld #Essence $ESS
First tests of #Earth2 Wildlife inside our 1:1 scale 510,072,000 km2 digital Earth, #E2V1 🌎✌️Article talks about this & other important things we're focusing on:
Article: https://t.co/tbvMh8nFSo
Video: https://t.co/cilRCoOWZb
I am 100% committed to building #Earth2, no matter what goes on outside. I am focused on building, one step at a time, one foot in front of the other, irrespective of what anyone claims. I am focusing on the goal.
Yes today it's wildlife, but then it's combat, then it's mini-games, then it's experiences, then suddenly it's broadcasters, resources, building, trading, retail, portals & a whole list of other facets that have always been part of the long term goals I have for #Earth2.
Then suddenly #land #utility & $ESS #utility really starts to take shape..
I make decisions that will help #Earth2 be built and to succeed to the best of its ability because that is my responsibility & that is my personal long term goal.
We don't get there overnight, we get there one step at a time & that's what I am focused on. Today it's wildlife, but then it & many other parts will piece together over time & form what is our long term goal to build #Earth2
#Earth2 #Metaverse #OpenWorld #E2V1 #Wildlife $ESS #Essence #StepbyStep
Please join us for a look at some unreleased #Earth2#Metaverse footage from earlier this year 🌎✌️
Remember, these visuals are from a seamless 510,072,000 km² map!
Article➡️ https://t.co/AJQ3LdYj0w
Video➡️ https://t.co/yBtxWs7PGh
Just ticking this item off before we move on to other updates.
Note: We are setting the video as a premiere countdown for those who would like to watch it with others but need a little advanced notice.
Premiere videos tend not to have the best quality so if you do watch the premiere, please consider watching the footage again in 4K.
#Earth2 #E2V1 #Metaverse #OpenWorld $ESS #progress
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