Thank you for being a part of Worlds!
7 hours since going live:
๐ 36 worlds have been sold
๐ค 239 new players joined
๐งฑ 3,125 tiles placed
๐ 1,805 fish gathered
๐ชจ 2,845 ore mined
๐ฅฉ 2,712 meat collected
๐ฑ 1,596 plants picked
https://t.co/RZwm3vRTy1
In the past 3 hours, 24 more worlds have been sold on https://t.co/wEElUvq0Xy!
10 are being built out by their owners
14 worlds are live, and collecting tax - with players interacting, hunting, fishing, and mining on them
See them live:
https://t.co/wEElUvq0Xy
@rcris015 You should be able to edit your world at any time!
While you're editing, it'll go offline - after you're done, hit 'Publish' and it will become playable for everyone again.
@GingerXgem@Fred__42069 You should be able to, when entering your world, see an 'Edit' button that will allow you to modify it
Be sure to log in with the same wallet your world is attributed to!
DM'd you to help if you have more issues
@Emzkiiiii@GingerXgem The game is in beta - new gameplay and features will drop often - but every world you get stays yours. There is only one token (there won't be any others)
Thank you for joining the open beta of Worlds.
If this is your first time here - Worlds is an MMO where you can purchase, craft, and exchange worlds - while others can play in them.
Every world is yours, and attributed to your wallet.
Worlds will see significant updates every day - keep an eye on this X.
Play:
https://t.co/2wmOekSkWs
CA:
2NK1zUACYojPGdVESHwHT8shKHusNWxiMSAgMRcwpump
@streamflow_fi:
https://t.co/lOuAY39Jow
So - the bigger the world, the more resources it produces. But smaller worlds are closer to the center, more visible, and guarantee tax.
Resources are a big part of the economy, and they scale - IE every water tile increases how much fish your world produces
Also want to give everyone a lot of ability to customize their worlds - resources will be big here
Thank you! Means a lot to read this
Solana is all about economy, ownership, scarcity - really wanted to translate it into a game somehow
The inspiration was the Million Dollar Homepage - but instead of owning pixels - you own and earn from a piece of in-game land you can resell, or charge tax on
A lot is on the way ๐ค
How you design your world decides how players interact with it.
Rocky worlds produce more ore - watery worlds produce more fish.
Do you want to build a fishing hub? A mining town? Or an all-in-one world?
Resources are limited - and players will gravitate to worlds with less tax.
https://t.co/2wmOekSkWs
@RAIZ_75@Valera_ne_nado Found it. A fix is deploying. Please check again in 5 minutes.
You need a wallet in your browser to play the game. But after this fix, you'll be able to join and spectate like everyone else.
@RAIZ_75@x402 Investigating. Appreciate the patience. Seeing a lot of players online so may be isolated.
Can you please write down which browser/device you're using? It would help a lot
Worlds are first-come first-serve, and limited.
Players can purchase worlds via @x402, open them as playable areas, or sell them for USDC.
Every resource collected on your world - goes to the owner via tax.
https://t.co/RZwm3vRTy1