We are Wrong Tree Studios, a tiny indie game development studio based in the USA. Our second game, Dr. Bowow's Eco-Extraction, has a Steam demo! Play it now!
Get your casual cozy on with Dr. Bowow’s Eco Extraction! Enjoy generating revenue in this mild-mannered resource management puzzle game. The demo is live on Steam during Next Fest until Monday June 22nd.
https://t.co/lz7Ie0rH34
#indiegame#dogs#city#cozy#nextfest#steam
Feeling adventurous this holiday season? Join #SpacePOM on a thrilling journey through a damaged spacecraft and uncover the secrets hidden within.
Plus don't miss out on the holiday discount for SpacePOM in the #SteamWinterSale!
https://t.co/gc4dpKP6Ed
#Holidays#Platformer
SpacePOM has taken some time off exploring spooky abandoned spaceships and collecting bones to wish you all a happy Halloween!
#IndieGameDev#SpacePOM#HappyHalloween2021
Get your jetpacks fueled up and prepare for adventure because SpacePOM will be releasing to Steam on October 15th! Make sure to wishlist the game so you know when it’s out!
#IndieGameDev#indiegames#SpacePOM#Launchingsoon
SpacePOM as we know it today looks completely different from the original demo we shared back in 2018. Despite appearances, a lot of our ideas from that demo have remained!
#IndieDevHour#IndieGameDev#SpacePOM#ThrowbackMemories
Our in-house level builder lets us create the backbone of the levels, including all interactable objects. The lighting and textures are then added separately.
#IndieDevHour#IndieGameDev#SpacePOM#leveldesign
In our game, SpacePOM, you'll scan objects for clues. This tag was found in the medical bay, attached to the remains of a crew member – truly conclusive evidence that something tragic happened aboard the Halen.
#ScreenshotSaturday#IndieGameDev#SpacePOM#Mystery#Gaming
The original concept of the cable puzzle in our game SpacePOM was more of a jigsaw-type, but we decided matching pairs of sockets with a length of placeable wire was more interesting.
#IndieDevHour#IndieGameDev#SpacePOM#puzzlegame#concept
A ship as massive as the Halen requires some serious power to keep air circulating everywhere. The crew may have stayed away from these giant fans, but SpacePOM knows an opportunity when he sees one.
#ScreenshotSaturday#IndieGameDev#SpacePOM
Did anyone think that maybe putting explosive weaponry in a spaceship was a bad idea? Seems to me that it could cause more than a few problems.
#ScreenshotSaturday#IndieGameDev#SpacePOM