Last recorded log from the ruins. โ ๏ธ
If you find an abandoned camp in the dark zones, turn back. Itโs not a shelter, itโs a hunting ground. And you won't see it coming.
#SciFi#IndieGame#Horror#GameDev
Always look up in the dark zones. ๐ฆ
Luminosa is a 3-meter predator that turns ceilings into deadly traps. Touch its sticky silk threads, and it violently reels you in.
The mucus is a strong adhesive, but toxic.
#IndieGame#GameDev#IndieDev#Horror#Gaming
Hear tapping in the dark? ๐ฆ
Thatโs a Sarcophyte. A harmless, blind crawler that uses tentacles to feel its way around and eat garbage.
Itโs basically a living roomba. Just don't try to cook it โ the meat is strictly toxic.
#SciFi#IndieGame#CreatureDesign#Horror
Alien scanner found a snack. ๐ธ
43 cm cave flea. AI says it's harmless but jumps without warning. Also says it's pure protein.
So if the inspector shows up โ we're calling it a "biological resource for resupplying field provisions."
#SciFi#CreatureDesign#IndieGame#Horror
This blind creature reacts to your every sound... Step a little too close, and it instantly comes running! ๐
Good thing you can use sound as a distraction. Working hard on these stealth mechanics for the upcoming demo! ๐
#IndieGame#GameDev#IndieDev#Horror#Gaming
Threw a rock to distract a blind, sound-hunting creature in Movillia โ it went straight for the noise while I slipped past.
No eyes. No mercy if it finds you.
Demo live Oct 8 for Steam Next Fest ๐ณ๏ธ
#IndieGame#IndieHorror#GameDev#SurvivalHorror#Unity3D
Me: fully geared up, aggressive with a pickaxeCave monster: makes direct eye contact, then walks away to mind his own business
Working on Movillia and honestly, the NPC emotional damage is severe. ๐โ๏ธ #indiedev#gamedev#Movillia
Scanning dark caves, crafting gear, and regretting every step. Deep underground, you are never alone. ๐ฆ๐
Add Movillia to your Steam wishlist: https://t.co/aLavzGxXiL
#IndieGame#IndieHorror#GameDev#SurvivalHorror#Unity3D
The caves are terrifying, but the things people left behind down there are much worse. Abandoned drills, open tents, and whatever got to them first.
Working on my solo horror project Movillia. Wishlist on Steam if you dare:๐
https://t.co/Hs0j86wb3b
#IndieGame#IndieDev#Game
Movillia - a survival-horror set in a mutated underground cave ecosystem.
The dark isn't empty. Everything down here reacts to you - sound, light, movement - and none of it was designed to be friendly.
Solo-developed. Demo at Steam Next Fest, Oct 19-26.
https://t.co/Hs0j86wb3b
@SpiritOTGoddess Congrats! I'm making a game too and just launched my wishlist page yesterday. Any tips? Would love to chat in DMs if you have a moment.
@gameralphabeta@ProjectProspice The atmosphere here is so mysterious! You can really feel the effort put into this. It feels like being an explorer in a forest full of anomalies, and itโs totally convincing. Great work! ๐ฒ
@EghaDaniel80949 Bro, the gameโs available on Windows (PC/laptops) via itch io.
Iโm currently working on a co-op mode โ I think horror is way better with friends.
As for mobile, Iโll make a version once the game builds a strong enough fanbase on social media.
@LiamTart As a game developer, I can say itโs really important to build a strong atmosphere โ and you did a great job with that. I also created a horror game, and even without a powerful device, I managed to achieve high tension and immersion