September was a busy month for @SexAndSorceries!
3,000+ new words, expanded romance routes, character schedules, the new Encounter & Delivery systems, cooking development, UI improvements, and new character art.
Take a look at what we've been building. π
#IndieDev #GameDev #RPG #VisualNovel
We're pleased to share the latest development milestone from @SexAndSorceries
Our team continues to make steady progress across art, narrative, and game development.
Discover what's new in the October report! π
#GameDev#Devlog#rpg
Sex & Sorceries features a robust quest system designed to make your choices matter:
πΏ Branching Quests β Different paths and outcomes based on your decisions.
π² Procedural Quests β Dynamic quests that add variety to each playthrough.
π Quest Variations β Different events and objectives depending on your actions.
β β Multiple Success & Failure Conditions β Quests can end in more than one way.
βοΈ Choice-Driven Progression β Your decisions shape future quests and story events.
π Quest Tracking β Keep track of objectives, progress, and important information with ease.
#IndieGame #Gameplay
A familiar face, completely reimagined. π€
Our art team has been hard at work bringing Elise's new design to life for @SexAndSorceries .
#IndieDev#CharacterDesign
Your humble shack is little more than rotting timber and a heap of mouldy hay.
A straw bed, a rusty stove, a shelf of dusty books, and a few animals wandering about.
What more did you expect from a slave?
#ScreenshotSaturday#IndieGame#GameArt#Background
@thatchillguy001 Sure. You can find our Social Map on our official profile, where you'll find the link to our Discord community along with all our other official channels.
Thanks! We're glad you liked the idea behind the stove upgrades and the new UI.
If you'd like to follow the development of Sex & Sorceries more closely, you're very welcome to join our official Discord community. We also publish regular development updates on our Patreon, where we go into more detail about new mechanics, features, and what we're currently working on.
Hope to see you there!
Canβt decide between an oven, a stove, a grill, and a drying rack?
No worries. From now on, your stove is all of them. π₯
#IndieGame#GameDev#GameArt#RPG
Meet Gareth, Redgrave Manor's cook and a former soldier who somehow found his way into a kitchen.
Gruff, stubborn, fiercely loyal... and absolutely convinced his cooking is better than it actually is.
#IndieGame#DarkFantasy#RPG#CharacterArt
Can a slave court a noblewoman? What happens when her House wants you dead?
Explore Houses, territorial bounties, social ranks, and politically driven romances in our latest dev talk
https://t.co/9h0WNLigJg
#IndieGame#DarkFantasy#VisualNovel#RPG
The main problem is that simply making a character part of a minority is not enough to make that character memorable or commercially appealing. If companies want these characters to resonate with a broad audience, they need to invest in strong writing, characterization, design, and storytelling, rather than treating their identity itself as the selling point. Too often, companies seem to expect representation alone to do the heavy lifting with minimal creative effort, and the result is the kind of shallow, forgettable characterization we have unfortunately become familiar with.