Today, we have received a Cease & Desist letter on behalf of Activision Publishing in relation to the X Labs project. We are complying with this order and shutting down all operations permanently. Thank you all for your support over the years.
The final post of my decompilation project is out.
83% of the functions are byte exact. We're hitting diminishing returns. The game runs flawlessly, so we're calling it done here.
For obvious reasons, no code will be shared.
https://t.co/yuxf0wuW17
MW2 decompilation is nearing its end.
With currently 17 agents working in parallel, we're making progress at an incredible pace.
The game is fully playable now and almost all visible bugs are gone. Only a few are left.
I even managed to get my first nuke ☢️😂
While decompiling the old MW2, we tasked the agents with evaluating the security of the code and documenting security vulnerabilities they find along the way.
They found 21 vulnerabilities so far.
Please be careful when playing it.
I had a bit of tokens left in my claude plan, so I decided to kick off a decompilation run of Modern Warfare 2.
Let's see where this is going 😂
For now it looks really good. We can already load most fastfiles :D
I've been working on Steam passthrough in https://t.co/7yRU0KhKWs.
Forwarding Steam interaction from the sandbox to the host seems to be working.
That means playing actuall MW2 matches in real lobbies is now safely doable in Sogen's sandbox 🥳
Some performance optimizations were done in https://t.co/7yRU0KhKWs.
MW3 now manges to reach 60 FPS or even more, while being fully sandboxed.
Still a lot to optimize, but this is a major milestone. The game is playable now 🥳
Call of Duty: Modern Warfare 2 running inside Sogen's sandbox with accelerated graphics and near-native performance.
No drivers and no VM image, yet full security and control over the game's access to the OS.
Still very experimental, but it's making progress 🥳
Sogen is starting to get 3d graphics support.
Currently, this uses a software renderer, but next step is GPU paravirtualization.
With the Hyper-V backend, performance is incredible.
This might become a sandboxing environment, e.g. to safely play old, vulnerable games
In the past weeks, I have managed to reliably bypass Denuvo in Black Myth: Wukong with the help of Sogen and other techniques.
Finally, I can move on and focus on new projects 😂
I held a talk about reverse engineering and bypassing Denuvo in Hogwarts Legacy at @NavajaNegra_AB
The recording and the slides are now online :D
https://t.co/l6PVOEQfS3
When people post about building stuff, it's always some boring web-based SAAS.
I want to see low level projects.
Show me your low-level project you are building :D
You want animated lockscreen & desktop wallpapers on Windows?
Grab Aura Wallpaper from Steam and save 25% while it's one sale:
https://t.co/rpZKfZgK0o
I made a protein tracking app together with my girlfriend.
We vibe-coded it, so it was entirely written by AI.
It was really fun, but often AI broke old features when new ones were added. I don't think it would've taken much longer to make it without AI
https://t.co/IpwFC443SC
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